internal static _ForceValidateText ForceValidateText() { if (_ForceValidateTextFunc == null) { _ForceValidateTextFunc = (_ForceValidateText)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiTextEditCtrl_forceValidateText"), typeof(_ForceValidateText)); } return(_ForceValidateTextFunc); }
internal static _ForceValidateText ForceValidateText() { if (_ForceValidateTextFunc == null) { _ForceValidateTextFunc = (_ForceValidateText)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiTextEditCtrl_forceValidateText"), typeof(_ForceValidateText)); } return(_ForceValidateTextFunc); }