void _PresetLocalAxis( _LocalAxisFrom localAxisFrom, _DirectionAs localDirectionAs ) { _localAxisFrom = localAxisFrom; _localDirectionAs = localDirectionAs; }
void _PresetLocalAxis(_LocalAxisFrom localAxisFrom, _DirectionAs localDirectionAs) { _localAxisFrom = localAxisFrom; _localDirectionAs = localDirectionAs; }
//-------------------------------------------------------------------------------------------------------------------- public static bool SAFBIKComputeBasisFrom( out Matrix3x3 basis, ref Matrix3x3 rootBasis, ref Vector3 dir, _DirectionAs directionAs ) { CheckNormalized( dir ); switch( directionAs ) { case _DirectionAs.XPlus: return SAFBIKComputeBasisFromXYLockX( out basis, dir, rootBasis.column1 ); case _DirectionAs.XMinus: return SAFBIKComputeBasisFromXYLockX( out basis, -dir, rootBasis.column1 ); case _DirectionAs.YPlus: return SAFBIKComputeBasisFromXYLockY( out basis, rootBasis.column0, dir ); case _DirectionAs.YMinus: return SAFBIKComputeBasisFromXYLockY( out basis, rootBasis.column0, -dir ); } basis = Matrix3x3.identity; return false; }