internal static _CreateNew CreateNew() { if (_CreateNewFunc == null) { _CreateNewFunc = (_CreateNew)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnTerrainBlock_createNew"), typeof(_CreateNew)); } return(_CreateNewFunc); }
internal static _CreateNew CreateNew() { if (_CreateNewFunc == null) { _CreateNewFunc = (_CreateNew)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnTerrainBlock_createNew"), typeof(_CreateNew)); } return(_CreateNewFunc); }