示例#1
0
            internal static _ApplyChanges ApplyChanges()
            {
                if (_ApplyChangesFunc == null)
                {
                    _ApplyChangesFunc =
                        (_ApplyChanges)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnScatterSky_applyChanges"), typeof(_ApplyChanges));
                }

                return(_ApplyChangesFunc);
            }
示例#2
0
            internal static _ApplyChanges ApplyChanges()
            {
                if (_ApplyChangesFunc == null)
                {
                    _ApplyChangesFunc =
                        (_ApplyChanges)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnScatterSky_applyChanges"), typeof(_ApplyChanges));
                }

                return(_ApplyChangesFunc);
            }