public void WhisperTest() { Action <ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Whisper; m.Whisper.Sequence = 123; m.Whisper.Content = new NetMQMessage(); m.Whisper.Content.Append("Hello"); m.Whisper.Content.Append("World"); }; Action <ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Whisper)); Assert.That(m.Whisper.Sequence, Is.EqualTo(123)); Assert.That(m.Whisper.Content.FrameCount, Is.EqualTo(2)); var str1 = m.Whisper.Content[0].ConvertToString(); Assert.That(str1, Is.EqualTo("Hello")); var str2 = m.Whisper.Content[1].ConvertToString(); Assert.That(str2, Is.EqualTo("World")); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestWhisper"); client.Connect("inproc://zprototestWhisper"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void LeaveTest() { Action <ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Leave; m.Leave.Sequence = 123; m.Leave.Group = "Life is short but Now lasts for ever"; m.Leave.Status = 123; }; Action <ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Leave)); Assert.That(m.Leave.Sequence, Is.EqualTo(123)); Assert.That(m.Leave.Group, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Leave.Status, Is.EqualTo(123)); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { // TODO: If I use inproc://zprototest ReSharper TestRunner fails with NetMQ.AddressAlreadyInUseException : // Cannot bind address ( inproc://zprototest ) - already in use. // But only when I run all these tests at the same time. server.Bind("inproc://zprototestLeave"); client.Connect("inproc://zprototestLeave"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void JoinTest() { Action <ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Join; m.Join.Sequence = 123; m.Join.Group = "Life is short but Now lasts for ever"; m.Join.Status = 123; }; Action <ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Join)); Assert.That(m.Join.Sequence, Is.EqualTo(123)); Assert.That(m.Join.Group, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Join.Status, Is.EqualTo(123)); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestJoin"); client.Connect("inproc://zprototestJoin"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void PingOkTest() { Action <ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.PingOk; m.PingOk.Sequence = 123; }; Action <ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.PingOk)); Assert.That(m.PingOk.Sequence, Is.EqualTo(123)); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestPingOk"); client.Connect("inproc://zprototestPingOk"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void HelloTest() { Action <ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Hello; m.Hello.Sequence = 123; m.Hello.Endpoint = "Life is short but Now lasts for ever"; m.Hello.Groups = new List <string>(); m.Hello.Groups.Add("Name: Brutus"); m.Hello.Groups.Add("Age: 43"); m.Hello.Status = 123; m.Hello.Name = "Life is short but Now lasts for ever"; m.Hello.Headers = new Dictionary <string, string>(); m.Hello.Headers.Add("Name", "Brutus"); m.Hello.Headers.Add("Age", "43"); }; Action <ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Hello)); Assert.That(m.Hello.Sequence, Is.EqualTo(123)); Assert.That(m.Hello.Endpoint, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Hello.Groups.Count, Is.EqualTo(2)); Assert.That(m.Hello.Groups[0], Is.EqualTo("Name: Brutus")); Assert.That(m.Hello.Groups[1], Is.EqualTo("Age: 43")); Assert.That(m.Hello.Status, Is.EqualTo(123)); Assert.That(m.Hello.Name, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Hello.Headers.Count, Is.EqualTo(2)); Assert.That(m.Hello.Headers["Name"], Is.EqualTo("Brutus")); Assert.That(m.Hello.Headers["Age"], Is.EqualTo("43")); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestHello"); client.Connect("inproc://zprototestHello"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void WhisperTest() { Action<ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Whisper; m.Whisper.Sequence = 123; m.Whisper.Content = new NetMQMessage(); m.Whisper.Content.Append("Hello"); m.Whisper.Content.Append("World"); }; Action<ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Whisper)); Assert.That(m.Whisper.Sequence, Is.EqualTo(123)); Assert.That(m.Whisper.Content.FrameCount, Is.EqualTo(2)); var str1 = m.Whisper.Content[0].ConvertToString(); Assert.That(str1, Is.EqualTo("Hello")); var str2 = m.Whisper.Content[1].ConvertToString(); Assert.That(str2, Is.EqualTo("World")); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestWhisper"); client.Connect("inproc://zprototestWhisper"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void PingOkTest() { Action<ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.PingOk; m.PingOk.Sequence = 123; }; Action<ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.PingOk)); Assert.That(m.PingOk.Sequence, Is.EqualTo(123)); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestPingOk"); client.Connect("inproc://zprototestPingOk"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void LeaveTest() { Action<ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Leave; m.Leave.Sequence = 123; m.Leave.Group = "Life is short but Now lasts for ever"; m.Leave.Status = 123; }; Action<ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Leave)); Assert.That(m.Leave.Sequence, Is.EqualTo(123)); Assert.That(m.Leave.Group, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Leave.Status, Is.EqualTo(123)); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { // Cannot bind address ( inproc://zprototest ) - already in use. // But only when I run all these tests at the same time. server.Bind("inproc://zprototestLeave"); client.Connect("inproc://zprototestLeave"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void HelloTest() { Action<ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Hello; m.Hello.Sequence = 123; m.Hello.Endpoint = "Life is short but Now lasts for ever"; m.Hello.Groups = new List<string>(); m.Hello.Groups.Add("Name: Brutus"); m.Hello.Groups.Add("Age: 43"); m.Hello.Status = 123; m.Hello.Name = "Life is short but Now lasts for ever"; m.Hello.Headers = new Dictionary<string, string>(); m.Hello.Headers.Add("Name", "Brutus"); m.Hello.Headers.Add("Age", "43"); }; Action<ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Hello)); Assert.That(m.Hello.Sequence, Is.EqualTo(123)); Assert.That(m.Hello.Endpoint, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Hello.Groups.Count, Is.EqualTo(2)); Assert.That(m.Hello.Groups[0], Is.EqualTo("Name: Brutus")); Assert.That(m.Hello.Groups[1], Is.EqualTo("Age: 43")); Assert.That(m.Hello.Status, Is.EqualTo(123)); Assert.That(m.Hello.Name, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Hello.Headers.Count, Is.EqualTo(2)); Assert.That(m.Hello.Headers["Name"], Is.EqualTo("Brutus")); Assert.That(m.Hello.Headers["Age"], Is.EqualTo("43")); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestHello"); client.Connect("inproc://zprototestHello"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }
public void JoinTest() { Action<ZreMsg> setMessage = m => { m.Id = ZreMsg.MessageId.Join; m.Join.Sequence = 123; m.Join.Group = "Life is short but Now lasts for ever"; m.Join.Status = 123; }; Action<ZreMsg> checkMessage = m => { Assert.That(m.Id, Is.EqualTo(ZreMsg.MessageId.Join)); Assert.That(m.Join.Sequence, Is.EqualTo(123)); Assert.That(m.Join.Group, Is.EqualTo("Life is short but Now lasts for ever")); Assert.That(m.Join.Status, Is.EqualTo(123)); }; using (var client = new DealerSocket()) using (var server = new RouterSocket()) { server.Bind("inproc://zprototestJoin"); client.Connect("inproc://zprototestJoin"); ZreMsg clientMessage = new ZreMsg(); ZreMsg serverMessage = new ZreMsg(); for (int i = 0; i < 2; i++) { // client send message to server setMessage(clientMessage); clientMessage.Send(client); // server receive the message serverMessage.Receive(server); // check that message received ok Assert.That(serverMessage.RoutingId, Is.Not.Null); checkMessage(serverMessage); // reply to client, no need to set the message, using client data serverMessage.Send(server); // client receive the message clientMessage.Receive(client); // check that message received ok Assert.That(clientMessage.RoutingId, Is.Null); checkMessage(clientMessage); } } }