示例#1
0
    private void Start()
    {
        this_collider = GetComponent <Collider>();
        UIControl     = GameObject.Find("UI").GetComponent <UIController>();
        ZF            = FindObjectOfType <Zone_Flags>();

        Assert.IsTrue(Required_Flags.Count == Required_Flags_Polarity.Count);
    }
    private void Awake()
    {
        eventQueue   = GameObject.Find("EventDisplay").GetComponent <EventQueue>();
        questsHolder = GameObject.Find("QuestsHolder").GetComponent <QuestsHolder>();
        QHud         = GameObject.Find("QuestDisplay").GetComponent <QuestHUD>();
        ZF           = FindObjectOfType <Zone_Flags>();

        if (QuestName.Length > 27)
        {
            Debug.LogError("Either change QuestUI or Length of this QuestName. This will not look good in UI");
        }
    }
 void Start()
 {
     ZF = FindObjectOfType <Zone_Flags>();
 }
 protected override void Start()
 {
     base.Start();
     n_RollTime = (RollTimeArray[(int)HM.Return_MovementType()] * RollRandomnessFunc()) + Time.time;
     ZF         = FindObjectOfType <Zone_Flags>();
 }