public static bool ZombieSetEnermyNum(List <string> paramList) { if (paramList == null || paramList.Count != 1) { return(false); } return(ZombiesStageModule.SetTotalEnermyNum(System.Convert.ToUInt32(paramList[0]))); }
public static bool ZombieTenSecond(List <string> paramList) { if (paramList == null || paramList.Count != 2) { return(false); } return(ZombiesStageModule.ZombieTenSecond(System.Convert.ToInt32(paramList[0]), System.Convert.ToInt32(paramList[1]))); }
protected override void OnSceneInited() { base.OnSceneInited(); mBattleUIModule.ShowTimer(true); ZombiesStageModule zsm = ModuleManager.Instance.FindModule <ZombiesStageModule>(); if (zsm != null) { zsm.SetBeginGoldNum(); } }
public override void OnKillEnemy(ObjectBase sprite, uint killId) { base.OnKillEnemy(sprite, killId); ZombiesStageModule zsm = ModuleManager.Instance.FindModule <ZombiesStageModule>(); if (zsm == null) { return; } if (zsm.KillEnermy()) { SetResult(1); pass(); } }
public static bool ZombieCrazy(List <string> paramList) { return(ZombiesStageModule.ZombieCrazy()); }