private void Start() { zombieScript = GameObject.Find("Main Camera").GetComponent <ZombieSpawning>(); countdownTimer = zombieScript.nextRoundDelay; text = GetComponent <Text>().text; GetComponent <Text>().text = ""; }
void ClearGameProgress() { ZombieSpawning.ResetGame(); // Resets the game Player.points = 0; // Set points to 0 }