private void Start()
 {
     zombieScript               = GameObject.Find("Main Camera").GetComponent <ZombieSpawning>();
     countdownTimer             = zombieScript.nextRoundDelay;
     text                       = GetComponent <Text>().text;
     GetComponent <Text>().text = "";
 }
 void ClearGameProgress()
 {
     ZombieSpawning.ResetGame(); // Resets the game
     Player.points = 0;          // Set points to 0
 }