示例#1
0
        protected override void Stop()
        {
            if (_stopFlag == 1)
            {
                return;
            }
            _cancellation.Cancel();
            Thread.MemoryBarrier();
            ModuleUtils.StopThreadWork(_receiveThread);
            //如果两个队列在被锁的状态则释放锁
            _engineMessageQueue.FreeBlocks();
            _statusMessageQueue.FreeBlocks();
            _callBackMessageQueue.FreeBlocks();
            // 发送停止消息,该消息只是为了释放被Receive阻塞的线程,并不会真的被处理
            ControlMessage stopMessage = new ControlMessage(MessageNames.CtrlAbort, CommonConst.BroadcastSession);

            UpLinkMessenger.Send(stopMessage);

            Thread.MemoryBarrier();

            ModuleUtils.StopThreadWork(_engineMessageListener);
            ModuleUtils.StopThreadWork(_statusMessageListener);
            ModuleUtils.StopThreadWork(_callBackMessageListener);
            ModuleUtils.StopThreadWork(_receiveThread);
            ZombieCleaner.Stop();
            UpLinkMessenger.Clear();
            Thread.VolatileWrite(ref _stopFlag, 1);
            GlobalInfo.LogService.Print(LogLevel.Info, CommonConst.PlatformLogSession,
                                        "Message transceiver stopped.");
        }
示例#2
0
        protected override void Stop()
        {
            _cancellation.Cancel();
            ModuleUtils.StopThreadWork(_receiveThread);
            //如果两个队列在被锁的状态则释放锁
            _engineMessageQueue.FreeLock();
            _statusMessageQueue.FreeLock();

            ModuleUtils.StopThreadWork(_engineMessageListener);
            ModuleUtils.StopThreadWork(_statusMessageListener);
            ZombieCleaner.Stop();
        }