public static ReturnValue <int> ZhengBaKuaFuLogin(int zhanDuiID, int gameId, int srcServerID, out ZhanDuiZhengBaFuBenData copyData) { AutoWaitReturnValue <KfCall._p26> _wait_ = AutoWaitReturnValue <KfCall._p26> .Pop(); try { AutoCSer.Net.TcpInternalServer.ClientSocketSender _socket_ = KfCall.TcpClient.Sender; if (_socket_ != null) { KfCall._p25 _inputParameter_ = new KfCall._p25 { p1 = zhanDuiID, p2 = gameId, p3 = srcServerID }; KfCall._p26 _outputParameter_ = default(KfCall._p26); ReturnType _returnType_ = _socket_.WaitGet <KfCall._p25, KfCall._p26>(TcpCall.ZhanDuiZhengBa_K._c17, ref _wait_, ref _inputParameter_, ref _outputParameter_); copyData = _outputParameter_.p0; return(new ReturnValue <int> { Type = _returnType_, Value = _outputParameter_.Return }); } } finally { if (_wait_ != null) { AutoWaitReturnValue <KfCall._p26> .PushNotNull(_wait_); } } copyData = null; return(new ReturnValue <int> { Type = ReturnType.ClientException }); }
public static int ZhengBaKuaFuLogin(AutoCSer.Net.TcpInternalServer.ServerSocketSender socket, int zhanDuiID, int gameId, int srcServerID, out ZhanDuiZhengBaFuBenData copyData) { copyData = null; lock (ZhanDuiZhengBa_K.Mutex) { ZhanDuiZhengBa_K.JoinRolePkData roleData = ZhanDuiZhengBa_K.TodayJoinRoleDatas.Find((ZhanDuiZhengBa_K.JoinRolePkData _r) => _r.ZhanDuiID == zhanDuiID && _r.CurrGameID == gameId); ZhanDuiZhengBaPkLogData logData = null; ZhanDuiZhengBa_K.ThisLoopPkLogs.TryGetValue(gameId, out logData); if (roleData == null || logData == null) { return(-12); } if (!roleData.WaitReqEnter) { return(-12); } copyData = roleData.CopyData; } KuaFuServerInfo serverInfo = KuaFuServerManager.GetKuaFuServerInfo(srcServerID); int result; if (null != serverInfo) { copyData.IPs = new string[] { serverInfo.DbIp, serverInfo.DbIp }; copyData.Ports = new int[] { serverInfo.DbPort, serverInfo.LogDbPort }; result = 0; } else { result = -11000; } return(result); }
public static int _M17(AutoCSer.Net.TcpInternalServer.ServerSocketSender _sender_, int zhanDuiID, int gameId, int srcServerID, out ZhanDuiZhengBaFuBenData copyData) { return(ZhanDuiZhengBa_K.ZhengBaKuaFuLogin(_sender_, zhanDuiID, gameId, srcServerID, out copyData)); }
private static bool CreateGameFuBen(DateTime now, ZhanDuiZhengBaMatchConfig matchConfig, ZhanDuiZhengBa_K.JoinRolePkData joinRole1, ZhanDuiZhengBa_K.JoinRolePkData joinRole2) { bool result; if (joinRole1.CurrGameID > 0) { result = true; } else { int betterZhanDuiID = (joinRole1.Rank < joinRole2.Rank) ? joinRole1.ZhanDuiID : joinRole2.ZhanDuiID; int toServerId = 0; int gameId = TianTiPersistence.Instance.GetNextGameId(); if (ClientAgentManager.Instance().AssginKfFuben(ZhanDuiZhengBa_K.GameType, (long)gameId, 10, out toServerId)) { ZhanDuiZhengBaFuBenData copyData = new ZhanDuiZhengBaFuBenData(); copyData.GameID = (long)gameId; copyData.SideDict[(long)joinRole1.ZhanDuiID] = 1; copyData.SideDict[(long)joinRole2.ZhanDuiID] = 2; copyData.BetterZhanDuiID = betterZhanDuiID; copyData.ConfigID = matchConfig.ID; copyData.JoinGrade = (int)matchConfig.JoinGrade; copyData.NewGrade = (int)matchConfig.WillUpGrade; copyData.ServerID = toServerId; copyData.RoleDict.AddRange(TianTi5v5Service.GetZhanDuiMemberIDs(joinRole1.ZhanDuiID)); if (joinRole1.ZhanDuiID != joinRole2.ZhanDuiID) { copyData.RoleDict.AddRange(TianTi5v5Service.GetZhanDuiMemberIDs(joinRole2.ZhanDuiID)); } joinRole1.ToServerID = (joinRole2.ToServerID = toServerId); joinRole1.CurrGameID = (joinRole2.CurrGameID = gameId); joinRole1.CopyData = (joinRole2.CopyData = copyData); joinRole1.WaitReqEnter = (joinRole2.WaitReqEnter = true); ZhanDuiZhengBaNtfEnterData data = new ZhanDuiZhengBaNtfEnterData(); data.ZhanDuiID1 = joinRole1.ZhanDuiID; data.ZhanDuiID2 = joinRole2.ZhanDuiID; data.ToServerId = toServerId; data.GameId = gameId; data.Day = ZhanDuiZhengBa_K.SyncData.RealActID; ZhanDuiZhengBa_K.AsyncEvQ.Enqueue(KFCallMsg.New <ZhanDuiZhengBaNtfEnterData>(KuaFuEventTypes.ZhanDuiZhengBa_NotifyEnter, data)); LogManager.WriteLog(LogTypes.Info, string.Format("战队争霸第{0}轮战队成员通知入场,zhanduiID1={1},zhanduiID2={2}", ZhanDuiZhengBa_K.SyncData.RealActID, joinRole1.ZhanDuiID, joinRole2.ZhanDuiID), null, true); ZhanDuiZhengBaPkLogData log = new ZhanDuiZhengBaPkLogData(); log.Month = ZhanDuiZhengBa_K.SyncData.Month; log.ID = ZhanDuiZhengBa_K.SyncData.RealActID; log.ZhanDuiID1 = joinRole1.ZhanDuiID; log.ZoneID1 = joinRole1.ZoneId; log.ZhanDuiName1 = joinRole1.RoleName; log.ZhanDuiID2 = joinRole2.ZhanDuiID; log.ZoneID2 = joinRole2.ZoneId; log.ZhanDuiName2 = joinRole2.RoleName; log.StartTime = now; log.BetterZhanDuiID = betterZhanDuiID; log.GameID = (long)gameId; ZhanDuiZhengBa_K.ThisLoopPkLogs[gameId] = log; result = true; } else { LogManager.WriteLog(LogTypes.Error, string.Format("战队争霸第{0}轮分配游戏服务器失败,zhanduiID1={1},zhanduiID2={2}", ZhanDuiZhengBa_K.SyncData.RealActID, joinRole1.ZhanDuiID, joinRole2.ZhanDuiID), null, true); result = false; } } return(result); }