public Plugin(Conf conf, IPALogger logger, Zenjector zenjector) { Logger.Log = logger; zenjector.OnApp <LevelTweaksCoreInstaller>().WithParameters(conf.Generated <Config>()); zenjector.OnMenu <LevelTweaksMenuInstaller>(); harmony = new Harmony("dev.auros.leveltweaks"); }
public Plugin(IPALogger logger, Config config, Zenjector zenjector) { Logger.log = logger; zenjector.OnApp <CustomNotesCoreInstaller>().WithParameters(config.Generated <PluginConfig>()); zenjector.OnMenu <CustomNotesMenuInstaller>(); zenjector.OnGame <CustomNotesGameInstaller>(false).ShortCircuitForTutorial(); }
public void Init(Logger logger, Config config, Zenjector zenjector) { zenjector.OnApp <OnAppInstaller>().WithParameters(logger, config.Generated <Configuration.PluginConfig>()); zenjector.OnMenu <OnMenuInstaller>(); zenjector.OnGame <OnGameInstaller>(false); zenjector.OnGame <OnGameInstaller>(true).ShortCircuitForCampaign().ShortCircuitForMultiplayer().ShortCircuitForStandard(); // Counters+... }
public Plugin(IPA.Config.Config conf, IPALogger logger, PluginMetadata metadata) { Log = logger; Config config = conf.Generated <Config>(); Harmony = new Harmony("dev.auros.sirautil"); // Set Config Verison config.Version = metadata.Version; // Setup Zenjector _zenjectManager = new ZenjectManager(); PluginInitInjector.AddInjector(typeof(Zenjector), (prev, __, meta) => { if (prev != null) { return(prev); } var zen = new Zenjector(meta.Id); _zenjectManager.Add(zen); return(zen); }); // Setup Own Zenject Stuff var zenjector = new Zenjector("SiraUtil"); _zenjectManager.Add(zenjector); zenjector.OnApp <SiraInstaller>().WithParameters(config); zenjector.OnGame <SiraSaberInstaller>(); zenjector.OnGame <SiraSaberEffectInstaller>() .Mutate <SaberBurnMarkArea>((ctx, obj) => { var burnArea = obj as SaberBurnMarkArea; // Override (or modify) the component BEFORE it's installed var siraBurnArea = burnArea.gameObject.AddComponent <SiraSaberBurnMarkArea>(); ctx.Container.QueueForInject(siraBurnArea); ctx.Container.Bind <SaberBurnMarkArea>().To <SiraSaberBurnMarkArea>().FromInstance(siraBurnArea).AsCached(); }) .Mutate <SaberBurnMarkSparkles>((ctx, obj) => { var burnSparkles = obj as SaberBurnMarkSparkles; var siraBurnSparkles = burnSparkles.gameObject.AddComponent <SiraSaberBurnMarkSparkles>(); ctx.Container.QueueForInject(siraBurnSparkles); ctx.Container.Bind <SaberBurnMarkSparkles>().To <SiraSaberBurnMarkSparkles>().FromInstance(siraBurnSparkles).AsCached(); }) .Mutate <ObstacleSaberSparkleEffectManager>((ctx, obj) => { var obstacleSparkles = obj as ObstacleSaberSparkleEffectManager; var siraObstacleSparkles = obstacleSparkles.gameObject.AddComponent <SiraObstacleSaberSparkleEffectManager>(); UnityEngine.Object.Destroy(obstacleSparkles); ctx.Container.QueueForInject(siraObstacleSparkles); ctx.Container.Bind <ObstacleSaberSparkleEffectManager>().To <SiraObstacleSaberSparkleEffectManager>().FromInstance(siraObstacleSparkles).AsCached(); }) .ShortCircuitForMultiplayer(); zenjector.OnGame <SiraGameInstaller>().ShortCircuitForMultiplayer(); }
public Plugin(IPALogger logger, Config conf, Zenjector zenjector) { var pluginConfig = conf.Generated <PluginConfig>(); zenjector.OnApp <AppInstaller>().WithParameters(pluginConfig, logger); zenjector.OnMenu <Installers.MenuInstaller>(); zenjector.OnGame <GameInstaller>(false); }
public void Init(Logger log, PluginMetadata pluginMetadata, Zenjector zenject) { LoggerInstance = log; _metadata = pluginMetadata; zenject.OnApp <AppInstaller>(); zenject.OnMenu <Installers.MenuInstaller>(); }
public Plugin(IPALogger logger, Conf conf, Zenjector zenjector) { Log = logger; Config = conf.Generated <Config>(); _harmony = new Harmony(HarmonyID); zenjector.OnApp <LocalizerInstaller>(); }
public void Init(Logger logger, Config config, PluginMetadata pluginMetadata, Zenjector zenject) { _metadata = pluginMetadata; zenject.OnApp <HsvAppInstaller>().WithParameters(logger, config.Generated <HSVConfig>()); zenject.OnMenu <HsvMenuInstaller>(); zenject.OnGame <HsvGameInstaller>(); }
public void Init(Logger logger, Config config, PluginMetadata metaData, Zenjector zenject) { _metadata = metaData; zenject.OnApp <AppInstaller>().WithParameters(logger, config.Generated <Configuration>()); zenject.OnMenu <MenuInstaller>(); zenject.OnGame <GamePlayCoreInstaller>(); }
public void Init(IPALogger logger, Config conf, Zenjector zenjector) { Name = Assembly.GetExecutingAssembly().GetName().Name; zenjector.OnApp <CustomPillowsAppInstaller>().WithParameters(conf.Generated <PluginConfig>(), logger); zenjector.OnMenu <CustomPillowsMenuInstaller>(); zenjector.OnGame <CustomPillowsGameInstaller>(); }
public void Init(Logger logger, Config config, Zenjector zenject) { zenject.OnApp <InstaAppInstaller>().WithParameters(logger, config.Generated <Configuration.PluginConfig>()); zenject.OnMenu <InstaMenuInstaller>(); zenject.OnGame <InstaGameInstaller>() .Expose <StandardLevelFailedController>() .OnlyForStandard(); }
public Plugin(IPALogger logger, Config conf, Zenjector zenjector, PluginMetadata pluginMetadata) { Instance = this; PluginMetadata = pluginMetadata; Log = logger; Config = conf.Generated <PluginConfig>(); BeatSaberMarkupLanguage.GameplaySetup.GameplaySetup.instance.AddTab("Multiplayer", "MultiplayerExtensions.UI.GameplaySetupPanel.bsml", GameplaySetupPanel.instance); zenjector.OnApp <MultiplayerInstaller>(); }
public void Init(IPALogger log, PluginMetadata meta, Zenjector zenjector) { Instance = this; _meta = meta; Logger = log; Logger.Debug("Logger initialized."); zenjector.OnApp <SRMAppInstaller>(); zenjector.OnMenu <SRMInstaller>(); }
public Plugin(Conf conf, IPALogger logger, Zenjector zenjector) { Log = logger; _harmony = new Harmony(kHarmonyId); zenjector.OnApp <SiraLocalizerCoreInstaller>().WithParameters(conf.Generated <Config>()); zenjector.OnMenu <SiraLocalizerUIInstaller>(); }
public Plugin(IPALogger logger, Zenjector zenjector) { Instance = this; Log = logger; Harmony = new Harmony(HarmonyId); Zenjector = zenjector; Zenjector.OnApp <AvatarInstaller>(); Plugin.Log?.Debug("Init finished."); }
public Plugin(IPALogger logger, Config conf, PluginMetadata pluginMetadata, Zenjector zenjector) { Instance = this; PluginMeta = pluginMetadata; Log = logger; Config = conf.Generated <PluginConfig>(); TestConfig(Config); Zenjector = zenjector; zenjector.OnApp <VoiceChatInstaller>(); Log.Info($"MultiplayerExtensions.VoiceChat v{PluginMeta.Version}: '{VersionInfo.Description}'"); }
public Plugin(Conf conf, IPALogger logger, Zenjector zenjector, PluginMetadata metadata) { Log = logger; Config config = conf.Generated <Config>(); _harmony = new Harmony("dev.auros.dicolors"); config.Version = metadata.HVersion; zenjector.OnApp <DiCInstaller>().WithParameters(config, metadata.HVersion); //zenjector.OnGame<DiCGameInstaller>(false); zenjector.OnMenu <DiCMenuInstaller>(); }
public Plugin(IPALogger logger, Config conf, Zenjector zenjector, PluginMetadata pluginMetadata) { Instance = this; PluginMetadata = pluginMetadata; Log = logger; Config = conf.Generated <PluginConfig>(); zenjector.OnApp <MPCoreInstaller>(); zenjector.OnMenu <MPMenuInstaller>(); HttpOptions options = new HttpOptions("MultiplayerExtensions", new Version(pluginMetadata.Version.ToString())); BeatSaver = new BeatSaver(options); }
public Plugin(IPALogger logger, Zenjector zenjector, PluginMetadata pluginMetadata) { Instance = this; PluginMetadata = pluginMetadata; Log = logger; zenjector.OnApp <AvatarInstaller>(); zenjector.OnGame <GameAvatarInstaller>().OnlyForMultiplayer(); HttpClient = new HttpClient(); HttpClient.DefaultRequestHeaders.Add("User-Agent", Plugin.UserAgent); }
public void Init(IPALogger logger, Config conf, Zenjector zenjector) { _logger = logger; var pluginConfig = conf.Generated <PluginConfig>(); var saberFactoryDir = new DirectoryInfo(UnityGame.UserDataPath).CreateSubdirectory("Saber Factory"); LoadCSDescriptors(); zenjector.OnApp <AppInstaller>().WithParameters(logger, pluginConfig, saberFactoryDir); zenjector.OnMenu <Installers.MenuInstaller>(); zenjector.OnGame <GameInstaller>(false); }
public void Init(IPALogger _logger, Zenjector zenjector) { Instance = this; Logger = _logger; Logger.Debug("Logger initialized."); #if DEBUG zenjector.OnApp <TestInstaller>(); //zenjector.OnGame<TestInstaller>().Expose<ScoreController>(); #endif webSocketServer = new Server.Server(); zenjector.OnGame <ClientInstaller>(false); zenjector.On <GameCoreSceneSetup>().Pseudo((_) => {}).Expose <ScoreUIController>(); }
public Plugin(Conf conf, IPALogger logger, Zenjector zenjector) { Log = logger; _harmony = new Harmony(kHarmonyId); if (Environment.GetCommandLineArgs().Contains("--dump-localization")) { new LocalizationExporter().DumpBaseGameLocalization(); } zenjector.OnApp <SiraLocalizerCoreInstaller>().WithParameters(conf.Generated <Config>()); zenjector.OnMenu <SiraLocalizerUIInstaller>(); }
public Plugin(IPALogger logger, Config conf, Zenjector zenjector, PluginMetadata pluginMetadata) { Instance = this; PluginMetadata = pluginMetadata; Log = logger; Config = conf.Generated <PluginConfig>(); zenjector.OnApp <MultiplayerInstaller>(); zenjector.OnMenu <InterfaceInstaller>(); HttpOptions options = new HttpOptions { ApplicationName = "MultiplayerExtensions", Version = new Version(pluginMetadata.Version.ToString()) }; BeatSaver = new BeatSaver(options); }
public Plugin(IPALogger logger, [Config.Name("CountersPlus")] Config conf, Zenjector zenjector) { Instance = this; Logger = logger; MainConfig = conf.Generated <MainConfigModel>(); harmony = new HarmonyObj(HARMONY_ID); zenjector.OnApp <CoreInstaller>(); zenjector.OnGame <CountersInstaller>() .Expose <CoreGameHUDController>() .ShortCircuitForTutorial() .ShortCircuitForMultiplayer(); // This is until I can safely confirm that C+ works with Multiplayer. zenjector.OnMenu <MenuUIInstaller>(); }
public void Init(IPALogger logger, Config config, Zenjector zenjector, PluginMetadata meta) { Logger.log = logger; if (PluginManager.GetPluginFromId("ShaderExtensions") == null) { if (!LoadShaderDescriptors()) { return; } } zenjector.OnApp <DSCoreInstaller>().WithParameters(config.Generated <PluginConfig>()); zenjector.OnGame <DSGameInstaller>(false).ShortCircuitForTutorial(); zenjector.OnMenu <DSMenuInstaller>(); }
public Plugin(IPALogger logger, [Config.Name("CountersPlus")] Config conf, Zenjector zenjector) { Instance = this; Logger = logger; MainConfig = conf.Generated <MainConfigModel>(); harmony = new HarmonyObj(HARMONY_ID); zenjector.OnApp <CoreInstaller>(); zenjector.OnGame <CountersInstaller>() .Expose <CoreGameHUDController>() .ShortCircuitForTutorial() .ShortCircuitForMultiplayer(); // still dont have the time for this zenjector.OnMenu <MenuUIInstaller>(); }
public Plugin(IPALogger logger, Config conf, Zenjector zenjector, PluginMetadata pluginMetadata) { Instance = this; PluginMetadata = pluginMetadata; Log = logger; Config = conf.Generated <PluginConfig>(); BeatSaberMarkupLanguage.GameplaySetup.GameplaySetup.instance.AddTab("Multiplayer", "MultiplayerExtensions.UI.GameplaySetupPanel.bsml", GameplaySetupPanel.instance); zenjector.OnApp <MultiplayerInstaller>(); HttpOptions options = new HttpOptions { ApplicationName = "MultiplayerExtensions", Version = new Version(pluginMetadata.Version.ToString()) }; BeatSaver = new BeatSaver(options); }
public Plugin(IPALogger logger, Config conf, Zenjector zenjector, PluginMetadata pluginMetadata) { Instance = this; PluginMetadata = pluginMetadata; Log = logger; Config = conf.Generated <PluginConfig>(); zenjector.OnApp <MPCoreInstaller>(); zenjector.OnMenu <MPMenuInstaller>(); zenjector.OnGame <MPGameInstaller>().OnlyForMultiplayer(); HttpOptions options = new HttpOptions("MultiplayerExtensions", new Version(pluginMetadata.Version.ToString())); BeatSaver = new BeatSaver(options); HttpClient = new HttpClient(); HttpClient.DefaultRequestHeaders.Add("User-Agent", Plugin.UserAgent); }
public Plugin(IPALogger logger, IPAConfig config, Zenjector zenjector) { PluginConfig conf = config.Generated <PluginConfig>(); zenjector.OnApp <AppInstaller>().WithParameters(logger, conf); zenjector.OnMenu <Installers.MenuInstaller>(); zenjector.OnGame <GameInstaller>().Expose <LevelFailedTextEffect>().OnlyForStandard(); zenjector.OnGame <GameInstaller>(false).Expose <LevelFailedTextEffect>().OnlyForMultiplayer(); bool dir = Directory.Exists($@"{UnityGame.UserDataPath}\CustomFailText\"); if (!dir) { Directory.CreateDirectory($@"{UnityGame.UserDataPath}\CustomFailText\"); } }
public Plugin(Conf conf, IPALogger logger, Zenjector zenjector, PluginMetadata metadata) { Log = logger; Config config = conf.Generated <Config>(); Config.Value = config; if (config.Version.ToString() == "0.0.0" && config.Clock.Position == new UnityEngine.Vector3(0f, 2.8f, 2.45f)) { config.Clock.Position = new UnityEngine.Vector3(0f, 3f, 3.9f); } config.Version = metadata.Version; _harmony = new Harmony("dev.auros.enhancements"); zenjector.OnApp <XInstaller>().WithParameters(config, metadata.Version); zenjector.OnGame <XGameInstaller>(false).ShortCircuitForTutorial(); zenjector.OnMenu <XMenuInstaller>(); }