void IScreen.SetTextStyle(ZTextStyle style) { Dispatch(() => { var activeWindow = windowManager.ActiveWindow; if (style == ZTextStyle.Roman) { activeWindow.SetBold(false); activeWindow.SetItalic(false); activeWindow.SetFixedPitch(false); activeWindow.SetReverse(false); } else if (style == ZTextStyle.Bold) { activeWindow.SetBold(true); } else if (style == ZTextStyle.Italic) { activeWindow.SetItalic(true); } else if (style == ZTextStyle.FixedPitch) { activeWindow.SetFixedPitch(true); } else if (style == ZTextStyle.Reverse) { activeWindow.SetReverse(true); } }); }
public Task SetTextStyleAsync(ZTextStyle style) { return(this.foregroundThreadAffinitedObject.InvokeBelowInputPriority(() => { var window = this.windowManager.ActiveWindow; switch (style) { case ZTextStyle.Roman: window.SetBold(false); window.SetItalic(false); window.SetFixedPitch(false); window.SetReverse(false); break; case ZTextStyle.Bold: window.SetBold(true); break; case ZTextStyle.Italic: window.SetItalic(true); break; case ZTextStyle.FixedPitch: window.SetFixedPitch(true); break; case ZTextStyle.Reverse: window.SetReverse(true); break; } })); }
public void SetTextStyle(ZTextStyle style) { }
internal void SetTextStyle(ZTextStyle style) { this.Screen.SetTextStyle(style); }