private void RestoreDefaults() { // Stereo Members m_isStereoEnabled = true; m_areEyesSwapped = false; m_interPupillaryDistance = 0.06f; m_stereoLevel = 1.0f; m_worldScale = 1.0f; m_fieldOfViewScale = 1.0f; m_zeroParallaxOffset = 0.0f; m_nearClip = 0.1f; m_farClip = 100000.0f; // Tracker Members m_isHeadTrackingEnabled = true; m_headTrackingScale = 1.0f; m_isStylusTrackingEnabled = true; m_isStylusVisualizationEnabled = true; m_isMouseEmulationEnabled = false; m_mouseEmulationDistance = 1.0f; m_isStylusLedEnabled = false; m_stylusLedColor = ZSCore.StylusLedColor.White; m_isStylusVibrationEnabled = false; m_stylusVibrationOnPeriod = 0.0f; m_stylusVibrationOffPeriod = 0.0f; m_stylusVibrationRepeatCount = 0; m_startStylusVibration = false; m_stopStylusVibration = false; }
public void Awake() { m_isStereoEnabled = EditorPrefs.GetBool("IsStereoEnabled", true); m_areEyesSwapped = EditorPrefs.GetBool("AreEyesSwapped", false); m_interPupillaryDistance = EditorPrefs.GetFloat("InterPupillaryDistance", 0.06f); m_stereoLevel = EditorPrefs.GetFloat("StereoLevel", 1.0f); m_worldScale = EditorPrefs.GetFloat("WorldScale", 1.0f); m_fieldOfViewScale = EditorPrefs.GetFloat("FieldOfViewScale", 1.0f); m_zeroParallaxOffset = EditorPrefs.GetFloat("ZeroParallaxOffset", 0.0f); m_nearClip = EditorPrefs.GetFloat("NearClip", 0.1f); m_farClip = EditorPrefs.GetFloat("FarClip", 100000.0f); m_isHeadTrackingEnabled = EditorPrefs.GetBool("IsHeadTrackingEnabled", true); m_headTrackingScale = EditorPrefs.GetFloat("HeadTrackingScale", 1.0f); m_isStylusTrackingEnabled = EditorPrefs.GetBool("IsStylusTrackingEnabled", true); m_isStylusVisualizationEnabled = EditorPrefs.GetBool("IsStylusVisualizationEnabled", true); m_isMouseEmulationEnabled = EditorPrefs.GetBool("IsMouseEmulationEnabled", false); m_mouseEmulationDistance = EditorPrefs.GetFloat("MouseEmulationDistance", 1.0f); m_isStylusLedEnabled = EditorPrefs.GetBool("IsStylusLedEnabled", false); m_stylusLedColor = (ZSCore.StylusLedColor)EditorPrefs.GetInt("StylusLedColor", (int)ZSCore.StylusLedColor.White); m_isStylusVibrationEnabled = EditorPrefs.GetBool("IsStylusVibrationEnabled", false); m_stylusVibrationOnPeriod = EditorPrefs.GetFloat("StylusVibrationOnPeriod", 0.0f); m_stylusVibrationOffPeriod = EditorPrefs.GetFloat("StylusVibrationOffPeriod", 0.0f); m_stylusVibrationRepeatCount = EditorPrefs.GetInt("StylusVibrationRepeatCount", 0); m_startStylusVibration = EditorPrefs.GetBool("StartStylusVibration", false); m_stopStylusVibration = EditorPrefs.GetBool("StopStylusVibration", false); }
void OnGUI() { m_scrollPosition = EditorGUILayout.BeginScrollView(m_scrollPosition, GUILayout.Width(position.width), GUILayout.Height(position.height)); if (GUILayout.Button("Restore Defaults", GUILayout.Width(118), GUILayout.Height(20))) RestoreDefaults(); GUILayout.Label("\nStereo Settings:", EditorStyles.boldLabel); m_isStereoEnabled = EditorGUILayout.Toggle("Enable Stereo", m_isStereoEnabled); m_areEyesSwapped = EditorGUILayout.Toggle("Swap Eyes", m_areEyesSwapped); m_interPupillaryDistance = EditorGUILayout.Slider("Inter Pupillary Distance", m_interPupillaryDistance, 0, 1); m_stereoLevel = EditorGUILayout.Slider("Stereo Level", m_stereoLevel, 0, 1); m_worldScale = EditorGUILayout.Slider("World Scale", m_worldScale, 0.0001f, 1000f); m_fieldOfViewScale = EditorGUILayout.Slider("Field of View Scale", m_fieldOfViewScale, 0, 100); m_zeroParallaxOffset = EditorGUILayout.Slider("Zero Parallax Offset", m_zeroParallaxOffset, -10, 10); m_nearClip = EditorGUILayout.Slider("Near Clip", m_nearClip, 0, 1000); m_farClip = EditorGUILayout.Slider("Far Clip", m_farClip, 0, 100000); GUILayout.Label("\nHead Tracker Settings:", EditorStyles.boldLabel); m_isHeadTrackingEnabled = EditorGUILayout.Toggle("Enable Head Tracking", m_isHeadTrackingEnabled); m_headTrackingScale = EditorGUILayout.Slider("Head Tracking Scale", m_headTrackingScale, 0, 1000); GUILayout.Label("\nStylus Tracker Settings:", EditorStyles.boldLabel); m_isStylusTrackingEnabled = EditorGUILayout.Toggle("Enable Stylus Tracking", m_isStylusTrackingEnabled); m_isStylusVisualizationEnabled = EditorGUILayout.Toggle("Enable Stylus Visualization", m_isStylusVisualizationEnabled); GUILayout.Label("\nStylus LED Settings:", EditorStyles.boldLabel); m_isStylusLedEnabled = EditorGUILayout.Toggle("Enable Stylus LED", m_isStylusLedEnabled); m_stylusLedColor = (ZSCore.StylusLedColor)EditorGUILayout.EnumPopup("Stylus Led Color", m_stylusLedColor); GUILayout.Label("\nStylus Vibration Settings:", EditorStyles.boldLabel); m_isStylusVibrationEnabled = EditorGUILayout.Toggle("Enable Stylus Vibration", m_isStylusVibrationEnabled); m_stylusVibrationOnPeriod = EditorGUILayout.Slider("Vibration On Period", m_stylusVibrationOnPeriod, 0, 100); m_stylusVibrationOffPeriod = EditorGUILayout.Slider("Vibration Off Period", m_stylusVibrationOffPeriod, 0, 100); m_stylusVibrationRepeatCount = EditorGUILayout.IntSlider("Vibration Repeat Count", m_stylusVibrationRepeatCount, 0, 100); m_startStylusVibration = EditorGUILayout.Toggle("Start Vibration", m_startStylusVibration); m_stopStylusVibration = EditorGUILayout.Toggle("Stop Vibration", m_stopStylusVibration); GUILayout.Label("\nMouse Emulation:", EditorStyles.boldLabel); m_isMouseEmulationEnabled = EditorGUILayout.Toggle("Enable Mouse Emulation", m_isMouseEmulationEnabled); m_mouseEmulationDistance = EditorGUILayout.Slider("Emulation Distance", m_mouseEmulationDistance, 0, 5); GUILayout.Label("\nDisplay Information (read only):", EditorStyles.boldLabel); m_displayOffset = EditorGUILayout.Vector3Field("Display Offset", m_displayOffset); m_displayPosition = EditorGUILayout.Vector2Field("Display Position", m_displayPosition); m_displayAngle = EditorGUILayout.Vector2Field("Display Angle", m_displayAngle); m_displayResolution = EditorGUILayout.Vector2Field("Display Resolution", m_displayResolution); m_displaySize = EditorGUILayout.Vector2Field("Display Size", m_displaySize); GUILayout.Label("\nHead Tracker Information (read only):", EditorStyles.boldLabel); m_headPosition = EditorGUILayout.Vector3Field("Position (tracker space)", m_headPosition); m_headDirection = EditorGUILayout.Vector3Field("Direction (tracker space)", m_headDirection); m_headCameraPosition = EditorGUILayout.Vector3Field("Position (camera space)", m_headCameraPosition); m_headCameraDirection = EditorGUILayout.Vector3Field("Direction (camera space)", m_headCameraDirection); m_headWorldPosition = EditorGUILayout.Vector3Field("Position (world space)", m_headWorldPosition); m_headWorldDirection = EditorGUILayout.Vector3Field("Direction (world space)", m_headWorldDirection); GUILayout.Label("\nStylus Tracker Information (read only):", EditorStyles.boldLabel); m_stylusPosition = EditorGUILayout.Vector3Field("Position (tracker space)", m_stylusPosition); m_stylusDirection = EditorGUILayout.Vector3Field("Direction (tracker space)", m_stylusDirection); m_stylusCameraPosition = EditorGUILayout.Vector3Field("Position (camera space)", m_stylusCameraPosition); m_stylusCameraDirection = EditorGUILayout.Vector3Field("Direction (camera space)", m_stylusCameraDirection); m_stylusWorldPosition = EditorGUILayout.Vector3Field("Position (world space)", m_stylusWorldPosition); m_stylusWorldDirection = EditorGUILayout.Vector3Field("Direction (world space)", m_stylusWorldDirection); m_isStylusButton0Pressed = EditorGUILayout.Toggle("Button 0 Pressed", m_isStylusButton0Pressed); m_isStylusButton1Pressed = EditorGUILayout.Toggle("Button 1 Pressed", m_isStylusButton1Pressed); m_isStylusButton2Pressed = EditorGUILayout.Toggle("Button 2 Pressed", m_isStylusButton2Pressed); EditorGUILayout.EndScrollView(); }