public Canvas LoadCanvas() { Canvas ret = null; do { string path = "GUIRoot"; GameObject go = this.FindUIRes(path); if (null == go) { ZLog.E(null, "no canvas {0}", path); break; } GameObject ins = GameObject.Instantiate(go) as GameObject; if (ins == null) { ZLog.E(null, "{0} Instantiate canvas fail", path); break; } ins.name = path; var cs = ins.transform.Find("Canvas"); ZLog.I(null, "Load{0} ok", path); ret = cs.GetComponent <Canvas>(); }while(false); return(ret); }
static public LuaTable CreateIns(GameObject go, LuaTable lua_class, LuaTable param) { LuaTable ret = null; do { LuaNormalBehaiour mb = go.AddComponent <LuaNormalBehaiour>(); if (null == mb) { ZLog.E(go, "create {0} err", lua_class); break; } ret = mb.OnCreate(lua_class, param); }while(false); return(ret); }
static public LuaTable Attach(GameObject go, string stript_name, LuaTable param) { LuaTable ret = null; do { LuaNormalBehaiour mb = go.AddComponent <LuaNormalBehaiour>(); if (null == mb) { ZLog.E(go, "create {0} err", stript_name); break; } ret = mb.OnLoad(stript_name, param); }while(false); return(ret); }
public override bool DoInit() { bool ret = false; do { _btn1 = GetElement <Button>("Btn1"); if (null == _btn1) { ZLog.E(Trans, "no Btn1"); break; } _btn2 = GetElement <Button>("Btn2"); if (null == _btn2) { ZLog.E(Trans, "no Btn2"); break; } _btn3 = GetElement <Button>("Btn3"); if (null == _btn2) { ZLog.E(Trans, "no Btn3"); break; } _btn4 = GetElement <Button>("Btn4"); if (null == _btn2) { ZLog.E(Trans, "no Btn4"); break; } _text = GetElement <Text>("Text"); if (null == _text) { ZLog.E(Trans, "no text"); break; } ret = true; } while (false); return(ret); }
public bool InitZipFile(string zipfile) { bool ret = false; do { if (_luaZip != null) { ZLog.E(null, "cant reinit zipfile "); break; } if (!File.Exists(zipfile)) { ZLog.E(null, "zipfile {0} not exist", zipfile); break; } _luaZip = new ZipFile(zipfile); ret = true; }while(false); return(ret); }
public override bool DoInit() { bool ret = false; do { btnCall = GetElement <Button>("btnCall"); if (null == btnCall) { ZLog.E(Trans, "no btnCall"); break; } iptMethod = GetElement <InputField>("iptMethod"); if (null == iptMethod) { ZLog.E(Trans, "no iptMethod"); break; } iptParam = GetElement <InputField>("iptParam"); if (null == iptParam) { ZLog.E(Trans, "no iptParam"); break; } txtResult = GetElement <Text>("txtResult"); if (null == txtResult) { ZLog.E(Trans, "no txtResult"); break; } ret = true; } while (false); return(ret); }
public override bool DoInit() { bool ret = false; do { btnSend = GetElement <Button>("btnSend"); if (null == btnSend) { ZLog.E(Trans, "no btnSend"); break; } iptFight = GetElement <InputField>("iptFight"); if (null == iptFight) { ZLog.E(Trans, "no iptFight"); break; } ret = true; } while (false); return(ret); }
public void OnErr(ErrorEventArgs e) { ZLog.E(this, "Err:[{0}] {1}", e.Message, e.Exception); }
//void OnErr(ErrorEventArgs e) public void OnDisconnect(int reason, string str) { ZLog.E(this, "disconnect [{0}] {1}", reason, str); }