示例#1
0
 static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
 {
     if (ZEDDependenciesUpdater.CheckPackageExists("SteamVR"))
     {
         ZEDDependenciesUpdater.ActivateDefine();
     }
     else
     {
         ZEDDependenciesUpdater.DesactivateDefine();
     }
 }
示例#2
0
 static void Update()
 {
     if (!EditorPrefs.GetBool(packageName))
     {
         if (!CheckPackageExists(packageName))
         {
             window = GetWindow <ZEDDependenciesUpdater>(true);
         }
         else
         {
             ActivateDefine();
         }
     }
     EditorApplication.update -= Update;
 }