public ZNodeAction(ZNodeTree nodeTree, Rect wr, ZBTActionManager.NODE_TYPE actionType) : base(BASE_TYPE.ACTION, nodeTree, wr) { nodeType = actionType; _imgStyle.normal.background = NodeEditor.SkinItem.GetActionNodeImage(nodeType) as Texture2D; _inspectorName = nodeType.ToString(); }
override public void Serialize(ref JSON nodeJS) { base.Serialize(ref nodeJS); nodeJS["nodeType"] = nodeType.ToString(); }