示例#1
0
文件: MainForm.cs 项目: iwenli/YS007
        private void picbox_MouseDoubleClick(object sender, EventArgs e)
        {
            PictureBox picb1 = sender as PictureBox;            //取出点击的控件sender

            if (picb1.IsNull())
            {
                EM("请重试");
                return;
            }
            var index    = Convert.ToInt32(picb1.Tag);
            var cameraId = PlayCameraId[index];

            if (string.IsNullOrEmpty(cameraId))
            {
                EM("无视频");
                return;
            }
            YsAction.Stop(SessionId[index]);            //关闭当前所有正在播放的该摄像头
            var frm = new FullCamera(cameraId, SessionId[index], 3, _context.CacheContext.Data.SafeKye);

            frm.FormClosed += async(s, args) =>
            {
                await PlayAsync(index);
            };
            frm.ShowDialog();
        }
示例#2
0
文件: MainForm.cs 项目: iwenli/YS007
        private void picbox_MouseClick(object sender, MouseEventArgs e)
        {
            var pictureBox = sender as PictureBox; //取出点击的控件sender

            if (pictureBox == null)                //点击则非空,否则为空
            {
                return;
            }
            var cameraId = pictureBox.Tag.ToString();
            var camera   = _context.CacheContext.Data.DeviceList.SelectMany(m => m.CameraList).FirstOrDefault(m => m.CameraId == cameraId);

            if (camera.IsNull())
            {
                EM("不存在的设备!");
                return;
            }
            if (camera.Status != 1)
            {
                EM("设备不在线,无法播放!");
                return;
            }
            if (PlayCameraId.Contains(cameraId))
            {
                IS("该视频已经在播放中,请勿重复点击!");
                return;
            }
            handle[j] = picbox[j].Handle;                 //赋予句柄
            if (a == 1 && d == 1)                         //全部容器都在播放
            {
                bool close = YsAction.Stop(SessionId[j]); //关闭最开始打开的画面
            }
            PlayCameraId[j] = cameraId;
            PlayAsync(j);
            if (j < c - 1)
            {
                j++;
            }
            else if (j == c - 1)
            {
                j = 0;
                d = 1;
            }
        }
示例#3
0
 void Closed()
 {
     YsAction.Stop(sessionId);
     Close();
 }