/// <summary> /// spriteName은 'mainlobby_achievement_' 형태로 입력. /// </summary> public static IEnumerator PlaySpriteAnimation(Image _imageObject, string _folderName, string _atlasName, string _spriteName, int _spriteCount, float _animationTime, bool _isLoop = true) { string resName; //밀리세컨드로 변환. int time = ( int )(_animationTime * 1000); if (_isLoop == true) { while (_isLoop) { for (int i = 0; i < _spriteCount; i++) { resName = ""; resName = Utils.CreateStringBuilderStr(new string[] { _spriteName, i.ToString() }); _imageObject.sprite = Utils.LoadUIImageResourceFromAtlas(_folderName, _atlasName, resName); _imageObject.SetNativeSize(); yield return(YieldReturnManager.waitForSeconds(time / _spriteCount)); } } } else { for (int i = 0; i < _spriteCount; i++) { resName = ""; resName = Utils.CreateStringBuilderStr(new string[] { _spriteName, i.ToString() }); _imageObject.sprite = Utils.LoadUIImageResourceFromAtlas(_folderName, _atlasName, resName); _imageObject.SetNativeSize(); yield return(YieldReturnManager.waitForSeconds(time / _spriteCount)); } } }
//가챠 데이터 로드 public IEnumerator LoadGachaData() { gachaDataDic.Clear(); TextAsset textAsset = Resources.Load <TextAsset>("Data/GachaData"); string gachaData = ""; if (textAsset != null) { using (StreamReader streamReader = new StreamReader(new MemoryStream(textAsset.bytes))) { gachaData = streamReader.ReadToEnd(); streamReader.Close(); } } if (string.IsNullOrEmpty(gachaData)) { yield break; } List <GachaData> gachaDataList = new List <GachaData>(); using (StringReader sr = new StringReader(gachaData)) { string readLine; while ((readLine = sr.ReadLine()) != null) { if (!readLine.StartsWith("\t")) { string[] word = readLine.Split('\t'); gachaDataList.Add(new GachaData(word)); } } } int nationCount = System.Enum.GetNames(typeof(GirlGlobeEnums.eNation)).Length; //1 = 튜토리얼 챕터라 2부터 시작 for (int i = 2; i < nationCount + 1; i++) { List <GachaData> tempList = new List <GachaData>(); for (int j = 0; j < gachaDataList.Count; j++) { if (i == gachaDataList[j].nation_id) { tempList.Add(gachaDataList[j]); } } gachaDataDic.Add(i, tempList); } yield return(YieldReturnManager.waitForEndOfFrame()); }
//의상 세트 클라이언트용 데이터 로드 public IEnumerator LoadWearSetUIData() { wearSetUIDataList.Clear(); for (int i = 0; i < wearSetDataList.Count; i++) { wearSetUIDataList.Add(new WearSetUIData()); } yield return(YieldReturnManager.waitForEndOfFrame()); }
/// <summary> /// Image 오브젝트 알파 애니메이션 - 값 감소 /// </summary> public static IEnumerator DisappearImageAlphaAnimation(Image _imageObject, float _startAlphaValue, float _targetAlphaValue, float _addAlphaValue, int _waitValue) { float alphaValue = _startAlphaValue; Color imageColor = new Color(_imageObject.color.r, _imageObject.color.g, _imageObject.color.b, alphaValue); while (_targetAlphaValue < _imageObject.color.a) { alphaValue -= _addAlphaValue; imageColor.a = alphaValue; _imageObject.color = imageColor; yield return(YieldReturnManager.waitForSeconds(_waitValue)); } }
/// <summary> /// Text 오브젝트 알파 애니메이션 - 값 증가 /// </summary> public static IEnumerator AppearTextAlphaAnimation(Text _textObject, float _startAlphaValue, float _targetAlphaValue, float _addAlphaValue, int _waitValue) { float alphaValue = _startAlphaValue; Color textColor = new Color(_textObject.color.r, _textObject.color.g, _textObject.color.b, alphaValue); while (_textObject.color.a < _targetAlphaValue) { alphaValue += _addAlphaValue; textColor.a = alphaValue; _textObject.color = textColor; yield return(YieldReturnManager.waitForSeconds(_waitValue)); } }
protected IEnumerator CoLazyDestroy() { videoImage.texture = null; videoPlayer.clip = null; videoClip = null; Destroy(videoPlayer.gameObject); videoPlayer = null; yield return(YieldReturnManager.waitForSeconds(100)); // if( UIAction.COMMON_VIDEOPLAYER_END != null && UIAction.COMMON_VIDEOPLAYER_END.GetInvocationList().Length > 0 ) // { // UIAction.COMMON_VIDEOPLAYER_END(); //} }
protected IEnumerator PlayTalkText() { int index = 0; while (index <= talkText.Length) { text = talkText.Substring(0, index); yield return(YieldReturnManager.waitForSeconds(70)); index++; } isDisplayComplete = true; }
//언어 데이터 로드 public IEnumerator LoadLanguageData() { languageStringDic.Clear(); TextAsset textAsset = Resources.Load <TextAsset>("Data/LanguageData"); string languageData = ""; if (textAsset != null) { using (StreamReader streamReader = new StreamReader(new MemoryStream(textAsset.bytes))) { languageData = streamReader.ReadToEnd(); streamReader.Close(); } } if (string.IsNullOrEmpty(languageData)) { yield break; } using (StringReader sr = new StringReader(languageData)) { string readLine; while ((readLine = sr.ReadLine()) != null) { if (!readLine.StartsWith("\t")) { string[] word = readLine.Split('\t'); string key = word[0]; string text = word[( int )ProjectManager.Instance.language]; text = text.Replace("/n", "\n"); text = text.Trim(); if (languageStringDic.ContainsKey(key) == false) { languageStringDic.Add(key, text); } } } } yield return(YieldReturnManager.waitForEndOfFrame()); }
//챕터 스테이지 데이터 로드 public IEnumerator LoadChapterStageData() { chapterStageDataList.Clear(); TextAsset textAsset = Resources.Load <TextAsset>("Data/ChapterStageData"); string chapterStageData = ""; if (textAsset != null) { using (StreamReader streamReader = new StreamReader(new MemoryStream(textAsset.bytes))) { chapterStageData = streamReader.ReadToEnd(); streamReader.Close(); } } if (string.IsNullOrEmpty(chapterStageData)) { yield break; } using (StringReader sr = new StringReader(chapterStageData)) { string readLine; while ((readLine = sr.ReadLine()) != null) { if (!readLine.StartsWith("\t")) { string[] word = readLine.Split('\t'); chapterStageDataList.Add(new ChapterStageData(word)); } } } yield return(YieldReturnManager.waitForEndOfFrame()); }