private void btnNewGame_Click(object sender, EventArgs e) { sira = true; zaman = true; siraSayisi = 0; if (avantaj) { Osaniye = 0; Xsaniye = 10; } else { Xsaniye = 0; Osaniye = 10; } Xdakika = 0; Odakika = 0; timer1.Enabled = false; timer2.Enabled = false; avantaj = true; foreach (Control c in Controls) { try { Button b = (Button)c; b.Enabled = true; b.Text = ""; lblXSaniye.Text = Xsaniye.ToString(); lblXDakika.Text = "0"; lblOSaniye.Text = Osaniye.ToString(); lblODakika.Text = "0"; btnNewGame.Text = "NEW GAME"; btnResetGame.Text = "RESET GAME"; btnStart.Text = "START"; timer1.Dispose(); btnStart.Enabled = true; A1.Visible = false; A2.Visible = false; A3.Visible = false; B1.Visible = false; B2.Visible = false; B3.Visible = false; C1.Visible = false; C2.Visible = false; C3.Visible = false; } catch { } } }
private void timer1_Tick(object sender, EventArgs e) { if ((!zaman)) { Xsaniye++; lblXSaniye.Text = Xsaniye.ToString(); if (Xsaniye == 60) { Xsaniye = 0; lblXSaniye.Text = Xsaniye.ToString(); Xdakika++; lblXDakika.Text = Xdakika.ToString(); } } }