public void Sample() { manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); if (GUILayout.Button("Sample", GUILayout.Height(30), GUILayout.Width(100f))) { manager.ListClear(); manager.ResetFileStatus(); manager.selectedMark = ""; XML_Data xmldata = new XML_Data(); for (int i = 0; i < xmldata.Sample().Count; i++) { manager.xmlArrayList.Add(xmldata.Sample() [i]); } manager.xmlDic = new Dictionary <string, int> (); for (int i = 0; i < manager.xmlArrayList.Count; i++) { Xml_Manager.XmlMarker tmp_xmlData = manager.xmlArrayList [i] as Xml_Manager.XmlMarker; manager.xmlDic.Add(tmp_xmlData.locationName, i); } } }
public void AddClear() { manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); if (GUILayout.Button("Add Item", GUILayout.Height(30), GUILayout.Width(100f))) { AddList(); } if (GUILayout.Button("Clear Items", GUILayout.Height(30), GUILayout.Width(100f))) { manager.ListClear(); manager.ResetFileStatus(); } }
public void Open() { manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); GUILayout.BeginHorizontal(); if (GUILayout.Button("Open", GUILayout.Height(30), GUILayout.Width(100f))) { LoadData(); } EditorGUILayout.HelpBox(message, MessageType.Info, true); string tex = System.Enum.GetName(typeof(FileStatus), manager.loadFileStatus); switch ((FileStatus)System.Enum.Parse(typeof(FileStatus), tex)) { case FileStatus.Ready: GUI.color = Color.gray; message = "Opens an existing XML file"; GUI.color = Color.white; break; case FileStatus.Cancel: GUI.color = Color.red; message = "File operation cancel"; GUI.color = Color.white; break; case FileStatus.Success: if (FileName != null) { GUI.color = Color.white; string[] s = FileName.Split('/'); message = "Selected file : " + s [s.Length - 1]; GUI.color = Color.white; } break; default: break; } GUILayout.EndHorizontal(); }
public void Save() { manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); GUILayout.BeginHorizontal(); if (GUILayout.Button("Save", GUILayout.Height(30), GUILayout.Width(100f))) { SaveData(); } EditorGUILayout.HelpBox(message, MessageType.Info, true); string tex = System.Enum.GetName(typeof(FileStatus), manager.saveFileStatus); switch ((FileStatus)System.Enum.Parse(typeof(FileStatus), tex)) { case FileStatus.Ready: GUI.color = Color.gray; message = "Saves the current xml file."; GUI.color = Color.white; break; case FileStatus.Cancel: GUI.color = Color.red; message = ("File operation cancel."); GUI.color = Color.white; break; case FileStatus.Error: GUI.color = Color.red; message = ("You can't save the content is empty."); GUI.color = Color.white; break; case FileStatus.Success: GUI.color = Color.white; message = "Save Path : " + Application.streamingAssetsPath + "/MarkData"; GUI.color = Color.white; AssetDatabase.Refresh(); break; default: break; } GUILayout.EndHorizontal(); }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /// Utility //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void Utility() { GUI.backgroundColor = Color.cyan; GUIStyle myButtonStyle = new GUIStyle(GUI.skin.box); myButtonStyle.normal.textColor = Color.white; GUILayout.Box("Utility", myButtonStyle, GUILayout.ExpandWidth(true)); GUI.backgroundColor = Color.white; GUILayout.Space(2f); if (GUILayout.Button("Create Mark")) { if (GameObject.Find("Manager").GetComponent <Xml_Manager> () == null) { GameObject.Find("Manager").AddComponent <Xml_Manager>(); } EditorWindow.GetWindow <XML_Window> (false, "Mark Maker", true); Xml_Manager manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); manager.ListClear(); } GUILayout.Space(2f); if (GUILayout.Button("Building Layout Tools")) { EditorWindow.GetWindow <BuildingLayout> (false, "Building Layout", true); } GUILayout.Space(2f); if (GUILayout.Button("Other Option")) { EditorWindow.GetWindow <OtherOption> (false, "Other Option", true); } GUILayout.Space(2f); if (GUILayout.Button("Delete Temporary Files")) { DeleteFiles("Assets/MapToolkit_2.0/Temp/BuildingData"); DeleteFiles("Assets/MapToolkit_2.0/Temp/MarkData"); AssetDatabase.Refresh(); } }
void LoadData() { Xml_Manager manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); FileName = EditorUtility.OpenFilePanel("XML Maker", "Assets/MapToolkit_2.0/Temp/XmlData", "xml"); if (FileName == null || FileName == "") { manager.LoadFileStatus((int)FileStatus.Cancel); return; } else { manager.ListClear(); manager.ResetFileStatus(); } XML_Mark_Container xmlMarkCollection = XML_Mark_Container.Load(FileName); for (int i = 0; i < xmlMarkCollection.XML_Marks.Length; i++) { Xml_Manager.XmlMarker xmlData = new Xml_Manager.XmlMarker(); xmlData.locationName = xmlMarkCollection.XML_Marks [i].Name; xmlData.coordinate_x = xmlMarkCollection.XML_Marks [i].coordinate_x; xmlData.coordinate_y = xmlMarkCollection.XML_Marks [i].coordinate_y; xmlData.normalPixelInset_x = xmlMarkCollection.XML_Marks [i].normalPixelInset_x; xmlData.normalPixelInset_y = xmlMarkCollection.XML_Marks [i].normalPixelInset_y; xmlData.normalPixelInset_w = xmlMarkCollection.XML_Marks [i].normalPixelInset_w; xmlData.normalPixelInset_h = xmlMarkCollection.XML_Marks [i].normalPixelInset_h; xmlData.normalSprite = xmlMarkCollection.XML_Marks [i].normalSprite; xmlData.normalColor_r = xmlMarkCollection.XML_Marks [i].normalColor_r; xmlData.normalColor_g = xmlMarkCollection.XML_Marks [i].normalColor_g; xmlData.normalColor_b = xmlMarkCollection.XML_Marks [i].normalColor_b; xmlData.normalColor_a = xmlMarkCollection.XML_Marks [i].normalColor_a; xmlData.hoverSprite = xmlMarkCollection.XML_Marks [i].hoverSprite; xmlData.activeSprite = xmlMarkCollection.XML_Marks [i].activeSprite; xmlData.textPixelInset_x = xmlMarkCollection.XML_Marks [i].textPixelInset_x; xmlData.textPixelInset_y = xmlMarkCollection.XML_Marks [i].textPixelInset_y; xmlData.textFontSize = xmlMarkCollection.XML_Marks [i].textFontSize; xmlData.textShow = xmlMarkCollection.XML_Marks [i].textShow; xmlData.textColor_r = xmlMarkCollection.XML_Marks [i].textColor_r; xmlData.textColor_g = xmlMarkCollection.XML_Marks [i].textColor_g; xmlData.textColor_b = xmlMarkCollection.XML_Marks [i].textColor_b; xmlData.textColor_a = xmlMarkCollection.XML_Marks [i].textColor_a; manager.xmlArrayList.Add(xmlData); } Xml_Manager.XmlMarker tmp_xmlData2 = manager.xmlArrayList [0] as Xml_Manager.XmlMarker; manager.selection = tmp_xmlData2.locationName; manager.selection_number = 0; manager.SelectMarkClear(); manager.selectedMark = ""; manager.LoadFileStatus((int)FileStatus.Success); }
void OnEnable() { manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); markXml_ui = target as MarkXmlUI; }
public void ItemList() { Xml_Manager manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); if (manager.xmlArrayList.Count > 0 && manager.xmlArrayList != null) { { GUILayout.BeginHorizontal(); GUILayout.Space(3f); GUILayout.BeginVertical(); mScroll = GUILayout.BeginScrollView(mScroll); bool delete = false; int index = 0; for (int k = 0; k < manager.xmlArrayList.Count; k++) { Xml_Manager.XmlMarker tmp_xmlData = manager.xmlArrayList [k] as Xml_Manager.XmlMarker; ++index; GUILayout.Space(-1f); bool highlight = (manager.selectedMark == tmp_xmlData.locationName); GUI.backgroundColor = highlight ? Color.white : new Color(0.8f, 0.8f, 0.8f); GUILayout.BeginHorizontal("AS TextArea", GUILayout.MinHeight(20f)); GUI.backgroundColor = Color.white; GUILayout.Label(index.ToString(), GUILayout.Width(24f)); if (GUILayout.Button(tmp_xmlData.locationName, "OL TextField", GUILayout.Height(20f))) { manager.selection = tmp_xmlData.locationName; manager.selection_number = k; manager.selectListIndex = k; manager.SelectMark(manager.selection, manager.selection_number); } if (mDelValues.Contains(k)) { GUI.backgroundColor = Color.red; if (GUILayout.Button("OK", GUILayout.Width(30f))) { delete = true; } GUI.backgroundColor = Color.green; if (GUILayout.Button("Delete", GUILayout.Width(50f))) { mDelNames.Remove(tmp_xmlData.locationName); mDelValues.Remove(k); delete = false; } GUI.backgroundColor = Color.white; } else { if (GUILayout.Button("Delete", GUILayout.Width(50f))) { mDelNames.Add(tmp_xmlData.locationName); mDelValues.Add(k); } } GUILayout.EndHorizontal(); } GUILayout.EndScrollView(); GUILayout.EndVertical(); GUILayout.Space(3f); GUILayout.EndHorizontal(); // If this sprite was marked for deletion, remove it from the atlas if (delete) { for (int i = 0; i < mDelNames.Count; i++) { for (int j = 0; j < manager.xmlArrayList.Count; j++) { Xml_Manager.XmlMarker tmp_xmlData = manager.xmlArrayList [j] as Xml_Manager.XmlMarker; if (tmp_xmlData.locationName == mDelNames [i]) { manager.xmlArrayList.RemoveAt(j); } } } mDelValues.Clear(); mDelNames.Clear(); } if (manager.xmlArrayList.Count == 0) { manager.SelectMarkClear(); } } } }
public void SaveData() { Xml_Manager manager = GameObject.Find("Manager").GetComponent <Xml_Manager> (); string sSavePath = EditorUtility.SaveFilePanel("Save Mark XML File", "Assets/MapToolkit_2.0/Temp/MarkData", "noname", "xml"); if (sSavePath == null || sSavePath == "") { manager.SaveFileStatus((int)FileStatus.Cancel); return; } if (manager.xmlArrayList == null || manager.xmlArrayList.Count == 0) { manager.SaveFileStatus((int)FileStatus.Error); return; } string xmlData; xmlData = "<MapMarkCollection><XML_Marks>"; for (int i = 0; i < manager.xmlArrayList.Count; i++) { Xml_Manager.XmlMarker tmp_xmlData = (Xml_Manager.XmlMarker)manager.xmlArrayList [i] as Xml_Manager.XmlMarker; xmlData += "<XML_Mark name=\"" + tmp_xmlData.locationName + "\">"; xmlData += "<coordinate_x>" + tmp_xmlData.coordinate_x + "</coordinate_x>"; xmlData += "<coordinate_y>" + tmp_xmlData.coordinate_y + "</coordinate_y>"; xmlData += "<normalSprite>" + tmp_xmlData.normalSprite + "</normalSprite>"; xmlData += "<hoverSprite>" + tmp_xmlData.hoverSprite + "</hoverSprite>"; xmlData += "<activeSprite>" + tmp_xmlData.activeSprite + "</activeSprite>"; xmlData += "<normalColor_r>" + tmp_xmlData.normalColor_r + "</normalColor_r>"; xmlData += "<normalColor_g>" + tmp_xmlData.normalColor_g + "</normalColor_g>"; xmlData += "<normalColor_b>" + tmp_xmlData.normalColor_b + "</normalColor_b>"; xmlData += "<normalColor_a>" + tmp_xmlData.normalColor_a + "</normalColor_a>"; xmlData += "<normalPixelInset_x>" + tmp_xmlData.normalPixelInset_x + "</normalPixelInset_x>"; xmlData += "<normalPixelInset_y>" + tmp_xmlData.normalPixelInset_y + "</normalPixelInset_y>"; xmlData += "<normalPixelInset_w>" + tmp_xmlData.normalPixelInset_w + "</normalPixelInset_w>"; xmlData += "<normalPixelInset_h>" + tmp_xmlData.normalPixelInset_h + "</normalPixelInset_h>"; xmlData += "<textPixelInset_x>" + tmp_xmlData.textPixelInset_x + "</textPixelInset_x>"; xmlData += "<textPixelInset_y>" + tmp_xmlData.textPixelInset_y + "</textPixelInset_y>"; xmlData += "<textFontSize>" + tmp_xmlData.textFontSize + "</textFontSize>"; int textCheck; if (tmp_xmlData.textShow) { textCheck = 1; } else { textCheck = 0; } xmlData += "<textShow>" + textCheck + "</textShow>"; xmlData += "<textColor_r>" + tmp_xmlData.textColor_r + "</textColor_r>"; xmlData += "<textColor_g>" + tmp_xmlData.textColor_g + "</textColor_g>"; xmlData += "<textColor_b>" + tmp_xmlData.textColor_b + "</textColor_b>"; xmlData += "<textColor_a>" + tmp_xmlData.textColor_a + "</textColor_a>"; xmlData += "</XML_Mark>"; } xmlData += "</XML_Marks></MapMarkCollection>"; XML_Mark_Container xml_Mark_Container = XML_Mark_Container.LoadFromText(xmlData); xml_Mark_Container.Save(sSavePath); string[] filename = sSavePath.Split('/'); message = filename [filename.Length - 1] + " "; manager.SaveFileStatus((int)FileStatus.Success); }