示例#1
0
        public override void Handle()
        {
            var code = XmlRead.GetAttribute("code");

            if (code == "1")
            {
                Bot.ConnectToGame(); // next game server
            }
        }
示例#2
0
        public override void Handle()
        {
            var s = XmlRead.GetAttribute("s");

            Log.Information("{0}: {1} - {2}", Bot?.Login, "RadioList", s);
        }
示例#3
0
        public override void Handle()
        {
            var t = XmlRead.GetAttribute("t");

            Log.Information("{0}: {1} - {2}", Bot?.Login, "Z", t);
        }
示例#4
0
 public override void Handle()
 {
     Bot.ChatServer = XmlRead.GetAttribute("server");
     Bot.ConnectToChat();
 }
示例#5
0
        public override void Handle()
        {
            Bot.Key = XmlRead.GetAttribute("key");

            Bot.TryLogin();
        }
示例#6
0
        public override void Handle()
        {
            Bot.Ses = XmlRead.GetAttribute("ses");

            Connection.SendData(new ChatPacketOut());
        }