示例#1
0
    public static CharacterModel LoadMonsterData(string id, int level)
    {
        if (id == null || id.Length == 0)
        {
            return(null);
        }
        CharacterModel monster = XmlLoader.LoadFromXmlResource <CharacterModel>("Xml/Monster/" + id);

        monster.level = level;
        monster.name  = "Lv. " + level + " " + monster.name;
        MonsterLevelUp(monster);
        return(monster);
    }
 public static DungeonInfo DungeonLoad(string Id)
 {
     return(XmlLoader.LoadFromXmlResource <DungeonInfo>("Xml/Dungeon/" + Id));
 }
 public ActiveSkillManager()
 {
     list = XmlLoader.LoadFromXmlResource <ActiveSkillList>("Xml/ActiveSkills");
     list.GenerateDictionary();
     Debug.Log("Successfully loaded: " + list.list.Count);
 }
 public TextManager()
 {
     list = XmlLoader.LoadFromXmlResource <TextModelList>("Xml/TextEN");
     list.GenerateDictionary();
 }
示例#5
0
 public ItemManager()
 {
     itemList = XmlLoader.LoadFromXmlResource <ItemModelList>("Xml/Item");
     itemList.GenerateDictionary();
     Debug.Log("Successfully loaded items: " + itemList.list.Count);
 }
示例#6
0
 public DungeonManagerNew(string Id)
 {
     dungeonInfo = XmlLoader.LoadFromXmlResource <DungeonInfoNew>("Xml/Dungeon/" + Id);;
 }
示例#7
0
 public PassiveManager()
 {
     list = XmlLoader.LoadFromXmlResource <PassiveSkillList>("Xml/PassiveSkills");
     list.GenerateDictionary();
 }
示例#8
0
 public DungeonSelectManager()
 {
     model = XmlLoader.LoadFromXmlResource <DungeonSelectModel>("Xml/DungeonList");
 }