public void UpdateGameInstance(GameInstance game) { DBGameInstance dbGame = GetGameInstance(game.Id); XmlGameInstance xml = new XmlGameInstance(); if (dbGame != null) { dbGame.Source = xml.Serialize(game); db.SaveChanges(); } }
public GameInstance RestoreGameInstance(int id) { var dbGame = GetGameInstance(id); if (dbGame != null) { XmlGameInstance xml = new XmlGameInstance(); return(xml.Deserialize(dbGame.Source)); } return(null); }
public void AddGameInstance(GameInstance game, string name, string password) { XmlGameInstance xml = new XmlGameInstance(); DBGameInstance dbGame = new DBGameInstance { Created = DateTime.Now, Source = "", Name = name, Password = password == null ? "" : Crypto.HashPassword(password), DefinitionID = game.Definition.Id }; db.GameInstances.Add(dbGame); db.SaveChanges(); game.Id = dbGame.ID; dbGame.Source = xml.Serialize(game); db.SaveChanges(); }