void Start()
 {
     xms              = GameObject.FindWithTag("MainCamera").GetComponent <XiaowenMonsterSpawn>();
     mPlayer          = GameObject.FindWithTag("Player");
     fh               = GameObject.FindWithTag("MainCamera").GetComponent <FixHealth>();
     transitionString = "Congratulations, you managed to finish the previous step!";
 }
    void Start()
    {
        pm = GameObject.FindWithTag("Player").GetComponent <PlayerMovement>();

        XiaowenMonsterSpawn xms = GameObject.FindWithTag("MainCamera").GetComponent <XiaowenMonsterSpawn>();

        xms.controlled = true;
    }
示例#3
0
    private void potentialBoss()
    {
        GameObject          cam = GameObject.Find("Main Camera");
        XiaowenMonsterSpawn mu  = cam.GetComponent <XiaowenMonsterSpawn>();

        mu.MonsterKilledCount++;
        if (mu.MonsterKilledCount >= 4)
        {
            mu.MonsterKilledCount = 0;
            mu.spawnBoss();
        }
    }
    void Start()
    {
        GameObject          cam = GameObject.Find("Main Camera");
        XiaowenMonsterSpawn mu  = cam.GetComponent <XiaowenMonsterSpawn>();

        gameStage  = Stage.ONE;
        maxHealth  = mu.BossMaxHealth;
        currHealth = mu.BossMaxHealth;

        player    = GameObject.FindWithTag("Player");
        player_rb = player.GetComponent <Rigidbody2D>();
    }