protected override void Initialise() { //create the draw target. drawToScreen = new DrawTargetScreen(this, new Camera2D()); //create the logo this.xenLogo = new Xen.Logo.XenLogo(this); //test xenLogo.EffectFinished to determine if the effect has completed. //add it to the screen this.drawToScreen.Add(xenLogo); }
protected override void Initialise() { //create the draw target. drawToScreen = new DrawTargetScreen(new Camera2D()); //create the logo //it automatically adds itself into the update list and will start processing in the next frame this.xenLogo = new Xen.Logo.XenLogo(this.UpdateManager); //test xenLogo.EffectFinished to determine if the effect has completed. //add it to the screen this.drawToScreen.Add(xenLogo); }