示例#1
0
        //private void WriteInstances(JsonWriter writer)
        //{
        //    //write a flag node for all pickable instances
        //    writer.WriteStartObject();
        //    writer.WritePropertyName("type"); //instance node
        //    writer.WriteValue("matrix");
        //    writer.WritePropertyName("id");
        //    writer.WriteValue("instances");
        //    writer.WritePropertyName("elements");
        //   // WriteMatrix(writer, GetGlobalModelTransform());
        //    WriteMatrix(writer, XbimMatrix3D.Identity);
        //    writer.WritePropertyName("nodes");
        //    writer.WriteStartArray();

        //    WriteGeometry(writer);

        //    writer.WriteEndArray();
        //    writer.WriteEndObject();
        //}
        private void WriteInstances(JsonWriter writer)
        {
            XbimMatrix3D globalTrans = GetGlobalModelTransform();

            //write out the material nodes and then the instances for each material
            //  Dictionary<int, XbimTexture> styles = _context.SurfaceStyles().ToDictionary(s => s.DefinedObjectId);

            //write all pickable instances
            writer.WriteStartObject();
            foreach (var shapeGeom in _context.ShapeGeometries())
            {
                writer.WriteRaw(shapeGeom.ShapeData); //the vertex geometry
                writer.WritePropertyName("Shapes");   //instance nodes
                writer.WriteStartArray();
                foreach (var shapeInstance in _context.ShapeInstancesOf(shapeGeom))
                {
                    writer.WriteStartObject();
                    writer.WritePropertyName("id"); writer.WriteValue(shapeInstance.InstanceLabel);
                    writer.WritePropertyName("pid"); writer.WriteValue(shapeInstance.IfcProductLabel);
                    writer.WritePropertyName("tr"); WriteMatrix(writer, shapeInstance.Transformation);
                    writer.WritePropertyName("sid"); writer.WriteValue(shapeInstance.StyleLabel);
                    writer.WriteEndObject();
                }
                writer.WriteEndArray();
            }
            writer.WriteEndObject();
        }
示例#2
0
        public static SceneBuilder ToGltf(IfcStore model)
        {
            var context = new Xbim3DModelContext(model);

            context.CreateContext();
            var geoms = context.ShapeGeometries().ToList();

            Console.WriteLine("Number of geometries: " + geoms.Count);

            var mesh      = new MeshBuilder <VERTEX>("mesh");
            var material1 = new MaterialBuilder()
                            .WithDoubleSide(true)
                            .WithMetallicRoughnessShader()
                            .WithChannelParam("BaseColor", new Vector4(1, 0, 0, 1));


            foreach (var geom in geoms)
            {
                var data = ((IXbimShapeGeometryData)geom).ShapeData;

                using var stream = new MemoryStream(data);
                using var reader = new BinaryReader(stream);
                var meshBim = reader.ReadShapeTriangulation();

                foreach (var face in meshBim.Faces)
                {
                    var indeces = face.Indices;

                    for (var triangle = 0; triangle < face.TriangleCount; triangle++)
                    {
                        var start = triangle * 3;
                        var p0    = meshBim.Vertices[indeces[start]];
                        var p1    = meshBim.Vertices[indeces[start + 1]];
                        var p2    = meshBim.Vertices[indeces[start + 2]];

                        var prim = mesh.UsePrimitive(material1);
                        prim.AddTriangle(
                            new VERTEX((float)p0.X, (float)p0.Y, (float)p0.Z * 10),
                            new VERTEX((float)p1.X, (float)p1.Y, (float)p1.Z * 10),
                            new VERTEX((float)p2.X, (float)p2.Y, (float)p2.Z * 10));
                    }
                }
            }


            var scene = new SceneBuilder();

            scene.AddRigidMesh(mesh, Matrix4x4.Identity);
            return(scene);
        }
示例#3
0
        public void TestShapeGeometriesEnumerability()
        {
            using (var model = new XbimModel())
            {
                model.Open(@"EsentTestFiles\TwoWalls.xbim");
                var geomContext = new Xbim3DModelContext(model);

                var lst = new Dictionary <int, int>();

                // ShapeGeometries does not have duplicates...
                lst.Clear();
                foreach (var g1 in geomContext.ShapeGeometries())
                {
                    lst.Add(g1.ShapeLabel, g1.IfcShapeLabel);
                }

                // ... so it shouldn't even through the ToArray() function.
                lst.Clear();
                foreach (var g1 in geomContext.ShapeGeometries().ToArray())
                {
                    lst.Add(g1.ShapeLabel, g1.IfcShapeLabel);
                }
            }
        }
        /// <summary>
        /// This version uses the new Geometry representation
        /// </summary>
        /// <param name="model"></param>
        /// <param name="context"></param>
        /// <param name="exclude">List of type to exclude, by default excplict openings and spaces are excluded if exclude = null</param>
        /// <returns></returns>
        private void BuildScene(Xbim3DModelContext context)
        {
           
            //get a list of all the unique styles
            Dictionary<int, WpfMaterial> styles = new Dictionary<int, WpfMaterial>();
            Dictionary<int, MeshGeometry3D> shapeGeometries = new Dictionary<int, MeshGeometry3D>();
            Dictionary<int, WpfMeshGeometry3D> meshSets = new Dictionary<int, WpfMeshGeometry3D>();
            Model3DGroup opaques = new Model3DGroup();
            Model3DGroup transparents = new Model3DGroup();

            foreach (var shapeGeom in context.ShapeGeometries())
            {
                MeshGeometry3D wpfMesh = new MeshGeometry3D();
                wpfMesh.SetValue(TagProperty, shapeGeom); //don't read the geometry into the mesh yet as we do not know where the instance is located
                shapeGeometries.Add(shapeGeom.ShapeLabel, wpfMesh);
            }


            foreach (var style in context.SurfaceStyles())
            {
                WpfMaterial wpfMaterial = new WpfMaterial();
                wpfMaterial.CreateMaterial(style);
                styles.Add(style.DefinedObjectId, wpfMaterial);
                WpfMeshGeometry3D mg = new WpfMeshGeometry3D(wpfMaterial, wpfMaterial);
                meshSets.Add(style.DefinedObjectId, mg);
                if (style.IsTransparent)
                    transparents.Children.Add(mg);
                else
                    opaques.Children.Add(mg);

            }

            ////if (!styles.Any()) return ; //this should always have something unless the model is empty
            ////double metre = model.ModelFactors.OneMetre;
            ////XbimMatrix3D wcsTransform = XbimMatrix3D.CreateTranslation(_modelTranslation) * XbimMatrix3D.CreateScale((float)(1 / metre));

            ////foreach (var shapeInstance in context.ShapeInstances()
            ////        .Where(s => s.RepresentationType == XbimGeometryRepresentationType.OpeningsAndAdditionsIncluded &&
            ////            !typeof(IfcFeatureElement).IsAssignableFrom(IfcMetaData.GetType(s.IfcTypeId)) &&
            ////            !typeof(IfcSpace).IsAssignableFrom(IfcMetaData.GetType(s.IfcTypeId))))
            ////{
            ////    int styleId = shapeInstance.StyleLabel > 0 ? shapeInstance.StyleLabel : shapeInstance.IfcTypeId * -1;

            ////    //GET THE ACTUAL GEOMETRY 
            ////    MeshGeometry3D wpfMesh;
            ////    //see if we have already read it
            ////    if (shapeGeometries.TryGetValue(shapeInstance.ShapeGeometryLabel, out wpfMesh))
            ////    {
            ////        GeometryModel3D mg = new GeometryModel3D(wpfMesh, styles[styleId]);
            ////        mg.SetValue(TagProperty, new XbimInstanceHandle(model, shapeInstance.IfcProductLabel, shapeInstance.IfcTypeId));
            ////        mg.BackMaterial = mg.Material;
            ////        mg.Transform = XbimMatrix3D.Multiply(shapeInstance.Transformation, wcsTransform).ToMatrixTransform3D();
            ////        if (styles[styleId].IsTransparent)
            ////            transparents.Children.Add(mg);
            ////        else
            ////            opaques.Children.Add(mg);
            ////    }
            ////    else //we need to get the shape geometry
            ////    {
            ////        XbimShapeGeometry shapeGeom = context.ShapeGeometry(shapeInstance.ShapeGeometryLabel);
            ////        if (shapeGeom.ReferenceCount > 1) //only store if we are going to use again
            ////        {
            ////            wpfMesh = new MeshGeometry3D();
            ////            wpfMesh.Read(shapeGeom.ShapeData);
            ////            shapeGeometries.Add(shapeInstance.ShapeGeometryLabel, wpfMesh);
            ////            GeometryModel3D mg = new GeometryModel3D(wpfMesh, styles[styleId]);
            ////            mg.SetValue(TagProperty, new XbimInstanceHandle(model, shapeInstance.IfcProductLabel, shapeInstance.IfcTypeId));
            ////            mg.BackMaterial = mg.Material;
            ////            mg.Transform = XbimMatrix3D.Multiply(shapeInstance.Transformation, wcsTransform).ToMatrixTransform3D();
            ////            if (styles[styleId].IsTransparent)
            ////                transparents.Children.Add(mg);
            ////            else
            ////                opaques.Children.Add(mg);
            ////        }
            ////        else //it is a one off, merge it with shapes of a similar material
            ////        {
            ////            WpfMeshGeometry3D mg = meshSets[styleId];
            ////            mg.Add(shapeGeom.ShapeData,
            ////                shapeInstance.IfcTypeId,
            ////                shapeInstance.IfcProductLabel,
            ////                shapeInstance.InstanceLabel,
            ////                XbimMatrix3D.Multiply(shapeInstance.Transformation, wcsTransform), 0);
            ////        }
            ////    }

            ////}

            if (opaques.Children.Any())
            {
                ModelVisual3D mv = new ModelVisual3D();
                mv.Content = opaques;
                Opaques.Children.Add(mv);
                if (_modelBounds.IsEmpty) _modelBounds = mv.Content.Bounds.ToXbimRect3D();
                else _modelBounds.Union(mv.Content.Bounds.ToXbimRect3D());
            }
            if (transparents.Children.Any())
            {
                ModelVisual3D mv = new ModelVisual3D();
                mv.Content = transparents;
                Transparents.Children.Add(mv);
                if (_modelBounds.IsEmpty) _modelBounds = mv.Content.Bounds.ToXbimRect3D();
                else _modelBounds.Union(mv.Content.Bounds.ToXbimRect3D());
            }

        }
        /// <summary>
        /// This version uses the new Geometry representation
        /// </summary>
        /// <param name="model"></param>
        /// <param name="context"></param>
        /// <param name="exclude">List of type to exclude, by default excplict openings and spaces are excluded if exclude = null</param>
        /// <returns></returns>
        private void BuildScene(Xbim3DModelContext context)
        {
            //get a list of all the unique styles
            Dictionary <int, WpfMaterial>       styles          = new Dictionary <int, WpfMaterial>();
            Dictionary <int, MeshGeometry3D>    shapeGeometries = new Dictionary <int, MeshGeometry3D>();
            Dictionary <int, WpfMeshGeometry3D> meshSets        = new Dictionary <int, WpfMeshGeometry3D>();
            Model3DGroup opaques      = new Model3DGroup();
            Model3DGroup transparents = new Model3DGroup();

            foreach (var shapeGeom in context.ShapeGeometries())
            {
                MeshGeometry3D wpfMesh = new MeshGeometry3D();
                wpfMesh.SetValue(TagProperty, shapeGeom); //don't read the geometry into the mesh yet as we do not know where the instance is located
                shapeGeometries.Add(shapeGeom.ShapeLabel, wpfMesh);
            }


            foreach (var style in context.SurfaceStyles())
            {
                WpfMaterial wpfMaterial = new WpfMaterial();
                wpfMaterial.CreateMaterial(style);
                styles.Add(style.DefinedObjectId, wpfMaterial);
                WpfMeshGeometry3D mg = new WpfMeshGeometry3D(wpfMaterial, wpfMaterial);
                meshSets.Add(style.DefinedObjectId, mg);
                if (style.IsTransparent)
                {
                    transparents.Children.Add(mg);
                }
                else
                {
                    opaques.Children.Add(mg);
                }
            }

            ////if (!styles.Any()) return ; //this should always have something unless the model is empty
            ////double metre = model.ModelFactors.OneMetre;
            ////XbimMatrix3D wcsTransform = XbimMatrix3D.CreateTranslation(_modelTranslation) * XbimMatrix3D.CreateScale((float)(1 / metre));

            ////foreach (var shapeInstance in context.ShapeInstances()
            ////        .Where(s => s.RepresentationType == XbimGeometryRepresentationType.OpeningsAndAdditionsIncluded &&
            ////            !typeof(IfcFeatureElement).IsAssignableFrom(IfcMetaData.GetType(s.IfcTypeId)) &&
            ////            !typeof(IfcSpace).IsAssignableFrom(IfcMetaData.GetType(s.IfcTypeId))))
            ////{
            ////    int styleId = shapeInstance.StyleLabel > 0 ? shapeInstance.StyleLabel : shapeInstance.IfcTypeId * -1;

            ////    //GET THE ACTUAL GEOMETRY
            ////    MeshGeometry3D wpfMesh;
            ////    //see if we have already read it
            ////    if (shapeGeometries.TryGetValue(shapeInstance.ShapeGeometryLabel, out wpfMesh))
            ////    {
            ////        GeometryModel3D mg = new GeometryModel3D(wpfMesh, styles[styleId]);
            ////        mg.SetValue(TagProperty, new XbimInstanceHandle(model, shapeInstance.IfcProductLabel, shapeInstance.IfcTypeId));
            ////        mg.BackMaterial = mg.Material;
            ////        mg.Transform = XbimMatrix3D.Multiply(shapeInstance.Transformation, wcsTransform).ToMatrixTransform3D();
            ////        if (styles[styleId].IsTransparent)
            ////            transparents.Children.Add(mg);
            ////        else
            ////            opaques.Children.Add(mg);
            ////    }
            ////    else //we need to get the shape geometry
            ////    {
            ////        XbimShapeGeometry shapeGeom = context.ShapeGeometry(shapeInstance.ShapeGeometryLabel);
            ////        if (shapeGeom.ReferenceCount > 1) //only store if we are going to use again
            ////        {
            ////            wpfMesh = new MeshGeometry3D();
            ////            wpfMesh.Read(shapeGeom.ShapeData);
            ////            shapeGeometries.Add(shapeInstance.ShapeGeometryLabel, wpfMesh);
            ////            GeometryModel3D mg = new GeometryModel3D(wpfMesh, styles[styleId]);
            ////            mg.SetValue(TagProperty, new XbimInstanceHandle(model, shapeInstance.IfcProductLabel, shapeInstance.IfcTypeId));
            ////            mg.BackMaterial = mg.Material;
            ////            mg.Transform = XbimMatrix3D.Multiply(shapeInstance.Transformation, wcsTransform).ToMatrixTransform3D();
            ////            if (styles[styleId].IsTransparent)
            ////                transparents.Children.Add(mg);
            ////            else
            ////                opaques.Children.Add(mg);
            ////        }
            ////        else //it is a one off, merge it with shapes of a similar material
            ////        {
            ////            WpfMeshGeometry3D mg = meshSets[styleId];
            ////            mg.Add(shapeGeom.ShapeData,
            ////                shapeInstance.IfcTypeId,
            ////                shapeInstance.IfcProductLabel,
            ////                shapeInstance.InstanceLabel,
            ////                XbimMatrix3D.Multiply(shapeInstance.Transformation, wcsTransform), 0);
            ////        }
            ////    }

            ////}

            if (opaques.Children.Any())
            {
                ModelVisual3D mv = new ModelVisual3D();
                mv.Content = opaques;
                Opaques.Children.Add(mv);
                if (_modelBounds.IsEmpty)
                {
                    _modelBounds = mv.Content.Bounds.ToXbimRect3D();
                }
                else
                {
                    _modelBounds.Union(mv.Content.Bounds.ToXbimRect3D());
                }
            }
            if (transparents.Children.Any())
            {
                ModelVisual3D mv = new ModelVisual3D();
                mv.Content = transparents;
                Transparents.Children.Add(mv);
                if (_modelBounds.IsEmpty)
                {
                    _modelBounds = mv.Content.Bounds.ToXbimRect3D();
                }
                else
                {
                    _modelBounds.Union(mv.Content.Bounds.ToXbimRect3D());
                }
            }
        }
示例#6
0
        /// <summary>
        /// Retrieves model metrics for future analysis
        /// </summary>
        /// <param name="args"></param>
        static void Main(string[] args)
        {
            Params arguments = Params.ParseParams(args);

            if (arguments.IsValid)
            {
                var metrics = new XbimModelMetrics();
                using (var model = IfcStore.Open(arguments.SourceModelName))
                {
                    if (!arguments.SourceIsXbimFile) //need to parse the file
                    {
                        Console.WriteLine("Generating Geometry ...");
                        var m3D = new Xbim3DModelContext(model);
                        m3D.CreateContext();
                    }
                    Console.WriteLine("Analysing.....");
                    metrics["Number Of IfcProducts"] = model.Instances.OfType <IfcProduct>().Count();
                    var shapeDefinitions = model.Instances.OfType <IfcProductDefinitionShape>().ToList();
                    metrics["Number Of IfcProductDefinitionShape"] = shapeDefinitions.Count();
                    var rep = shapeDefinitions.SelectMany(shape => shape.Representations.SelectMany(a => a.Items));
                    //.Where(s=>s.IsSolidModel()));
                    metrics["Number Of Shape Items"] = rep.Count();

                    metrics["Number Of IfcCartesianPoint"]         = model.Instances.OfType <IfcCartesianPoint>().Count();
                    metrics["Number Of IfcFaceBasedSurfaceModel"]  = model.Instances.OfType <IfcFaceBasedSurfaceModel>().Count();
                    metrics["Number Of IfcShellBasedSurfaceModel"] = model.Instances.OfType <IfcShellBasedSurfaceModel>().Count();
                    metrics["Number Of IfcSolidModel"]             = model.Instances.OfType <IfcSolidModel>().Count();
                    metrics["Number Of IfcHalfSpaceSolid"]         = model.Instances.OfType <IfcHalfSpaceSolid>().Count();
                    metrics["Number Of IfcBooleanResult"]          = model.Instances.OfType <IfcBooleanResult>().Count();
                    metrics["Number Of IfcMappedItem"]             = model.Instances.OfType <IfcMappedItem>().Count();
                    double totalVoids         = 0;
                    double maxVoidsPerElement = 0;
                    double totalElements      = 0;
                    foreach (var relVoids in model.Instances.OfType <IfcRelVoidsElement>().GroupBy(r => r.RelatingBuildingElement))
                    {
                        var voidCount = relVoids.Count();
                        totalVoids += voidCount;
                        totalElements++;
                        double newmaxVoidsPerElement = Math.Max(maxVoidsPerElement, voidCount);
                        if (newmaxVoidsPerElement != maxVoidsPerElement)
                        {
                            maxVoidsPerElement = newmaxVoidsPerElement;
                            Console.WriteLine("Element is #{0}", relVoids.Key.EntityLabel);
                        }
                    }
                    metrics["Total Of Openings Cut"]           = totalVoids;
                    metrics["Number Of Element with Openings"] = totalElements;
                    metrics["Maximum openings in an Element"]  = maxVoidsPerElement;
                    metrics["Average openings in an Element"]  = totalVoids == 0 ? 0.0 : totalElements / totalVoids;

                    //if the model has shape geometry report on that
                    var context = new Xbim3DModelContext(model);
                    metrics["Number of Shape Geometries"] = context.ShapeGeometries().Count();
                    metrics["Number of Shape Instances"]  = context.ShapeInstances().Count();
                    // metrics["Number of Surface Styles"] = context.().Count();
                    model.Close();
                }
                foreach (var metric in metrics)
                {
                    Console.WriteLine("{0} = {1}", metric.Key, metric.Value);
                }
            }

            Console.WriteLine("Press Enter to continue...");
            Console.ReadLine();
        }
示例#7
0
        public void TestShapeGeometriesEnumerability()
        {
            using (var model = new XbimModel())
            {
                model.Open(@"EsentTestFiles\TwoWalls.xbim");
                var geomContext = new Xbim3DModelContext(model);

                var lst = new Dictionary<int, int>();

                // ShapeGeometries does not have duplicates...
                lst.Clear();
                foreach (var g1 in geomContext.ShapeGeometries())
                {
                    lst.Add(g1.ShapeLabel, g1.IfcShapeLabel);
                }

                // ... so it shouldn't even through the ToArray() function.
                lst.Clear();
                foreach (var g1 in geomContext.ShapeGeometries().ToArray())
                {
                    lst.Add(g1.ShapeLabel, g1.IfcShapeLabel);
                }
            }
        }