示例#1
0
        /// <summary>
        /// 获取依赖的所有插件的元数据集合
        /// </summary>
        /// <returns></returns>
        private DependentBundle[] GetDependentBundles()
        {
            // 检查集合是否已存在
            if (dependentBundles != null)
            {
                return(dependentBundles.ToArray());
            }
            // 获取运行时元数据
            XRuntime xRuntime = manifest.Runtime;

            if (xRuntime == null)
            {
                return(null);
            }
            // 获取所有依赖插件元数据
            XDependency[] xDependencies = xRuntime.Dependencies;
            if (xDependencies == null || xDependencies.Length == 0)
            {
                return(null);
            }
            foreach (XDependency xDependency in xDependencies)
            {
                if (dependentBundles == null)
                {
                    dependentBundles = new List <DependentBundle>();
                }
                DependentBundle entry = new DependentBundle(xDependency);
                dependentBundles.Add(entry);
            }

            return(dependentBundles.ToArray());
        }
示例#2
0
        /// <summary>
        /// 获取依赖的所有程序集的元数据集合
        /// </summary>
        /// <returns></returns>
        private AssemblyEntry[] GetAssemblyEntries()
        {
            // 检查集合是否已存在
            if (assemblyEntries != null)
            {
                return(assemblyEntries.ToArray());
            }
            // 获取运行时元数据
            XRuntime xRuntime = manifest.Runtime;

            if (xRuntime == null)
            {
                return(null);
            }
            // 获取所有依赖程序集元数据
            XAssembly[] xAssemblies = xRuntime.Assemblies;
            if (xAssemblies == null || xAssemblies.Length == 0)
            {
                return(null);
            }
            foreach (XAssembly xAssembly in xAssemblies)
            {
                if (assemblyEntries == null)
                {
                    assemblyEntries = new List <AssemblyEntry>();
                }
                AssemblyEntry entry = new AssemblyEntry(xAssembly);
                assemblyEntries.Add(entry);
            }

            return(assemblyEntries.ToArray());
        }