void Update() { if (!explicitlyPaused) { RunIfPaused(); } updateNumber++; XRResponseRef r = GetCurrentReality(); if (lastRealityMicros >= r.ptr.eventIdTimeMicros) { return; } lastRealityMicros = r.ptr.eventIdTimeMicros; if (realityTexture != null) { bridge.RenderFrameForDisplay(); } }