示例#1
0
    public void respawnPlayer( )
    {
        // Resets the player character's position to the initial room
        transform.position = transform.parent.position;

        // Resets them player's XP values
        m_xpManager.resetXP( );

        m_healthManager.resetHealth( );

        gameObject.GetComponent <SpriteRenderer>().enabled = true;

        StartCoroutine(waitToFade( ));
    }