public override void Execute() { Console.WriteLine("Using srcML file {0}", this.File); UnigramSwumBuilder builder = new UnigramSwumBuilder(); if (CountFile != null) { Console.WriteLine("Initializing SamuraiIdSplitter using word count file {0}", this.CountFile); builder.Splitter = new SamuraiIdSplitter(CountFile); } Console.WriteLine("SwumBuilder initialized"); if (this.SamplePercent <= 0) { this.SamplePercent = 100; } Random rand = new Random(); SrcMLFile testFile = new SrcMLFile(this.File); int methodCount = 0; var functionTypes = new XName[] { SRC.Function, SRC.Constructor, SRC.Destructor }; foreach (XElement file in testFile.FileUnits) { Console.WriteLine("File {0}:", file.Attribute("filename").Value); //print all the function names foreach (var func in (from func in file.Descendants() where functionTypes.Any(c => c == func.Name) && !func.Ancestors(SRC.Declaration).Any() && (rand.Next(100) < this.SamplePercent) select func)) { string funcName = SrcMLElement.GetNameForMethod(func).Value; Console.WriteLine("<{0}> {1}", func.Name.LocalName, GetMethodSignature(func)); MethodDeclarationNode mdn = new MethodDeclarationNode(funcName, ContextBuilder.BuildMethodContext(func)); builder.ApplyRules(mdn); Console.WriteLine(mdn.ToString() + Environment.NewLine); methodCount++; } } Console.WriteLine("{0} functions analyzed", methodCount); }