private void InitializeControls(bool reinit = false) { Texture2D back = GFXManager.TextureFromResource(GFXTypes.PreLoginUI, 24, true); _backButton = new XNAButton(back, new Vector2(589, 0), new Rectangle(0, 0, back.Width, back.Height / 2), new Rectangle(0, back.Height / 2, back.Width, back.Height / 2)) { DrawOrder = 100 }; _backButton.OnClick += MainButtonPress; _backButton.ClickArea = new Rectangle(4, 16, 16, 16); //hide all the components to start with foreach (IGameComponent iGameComp in Components) { DrawableGameComponent component = iGameComp as DrawableGameComponent; //don't hide dialogs if reinitializing if (reinit && (XNAControl.Dialogs.Contains(component as XNAControl) || (component as XNAControl != null && XNAControl.Dialogs.Contains((component as XNAControl).TopParent)))) { continue; } //...except for the four main buttons if (component != null) { component.Visible = false; } } }
public TextInputDialog(string prompt, int maxInputChars = 12) : base((PacketAPI)null) { bgTexture = ((EOGame)Game).GFXManager.TextureFromResource(GFXTypes.PostLoginUI, 54); _setSize(bgTexture.Width, bgTexture.Height); XNALabel lblPrompt = new XNALabel(new Rectangle(16, 20, 235, 49), Constants.FontSize10) { AutoSize = false, ForeColor = ColorConstants.LightGrayDialogMessage, TextWidth = 230, RowSpacing = 3, Text = prompt }; lblPrompt.SetParent(this); //set this back once the dialog is closed. previousSubscriber = ((EOGame)Game).Dispatcher.Subscriber; DialogClosing += (o, e) => ((EOGame)Game).Dispatcher.Subscriber = previousSubscriber; m_inputBox = new XNATextBox(new Rectangle(37, 74, 192, 19), EOGame.Instance.Content.Load <Texture2D>("cursor"), Constants.FontSize08) { MaxChars = maxInputChars, LeftPadding = 4, TextColor = ColorConstants.LightBeigeText }; m_inputBox.SetParent(this); EOGame.Instance.Dispatcher.Subscriber = m_inputBox; XNAButton ok = new XNAButton(smallButtonSheet, new Vector2(41, 103), _getSmallButtonOut(SmallButton.Ok), _getSmallButtonOver(SmallButton.Ok)), cancel = new XNAButton(smallButtonSheet, new Vector2(134, 103), _getSmallButtonOut(SmallButton.Cancel), _getSmallButtonOver(SmallButton.Cancel)); ok.OnClick += (o, e) => Close(ok, XNADialogResult.OK); cancel.OnClick += (o, e) => Close(cancel, XNADialogResult.Cancel); ok.SetParent(this); cancel.SetParent(this); Center(Game.GraphicsDevice); DrawLocation = new Vector2(DrawLocation.X, 107); endConstructor(false); }
/// <summary> /// Create a new item transfer dialog /// </summary> /// <param name="itemName">Name of the item to be displayed</param> /// <param name="transferType">Which transfer is being done (controls title)</param> /// <param name="totalAmount">Maximum amount that can be transferred</param> /// <param name="message">Resource ID of message to control displayed text</param> public ItemTransferDialog(string itemName, TransferType transferType, int totalAmount, EOResourceID message = EOResourceID.DIALOG_TRANSFER_DROP) : base((PacketAPI)null) { _validateMessage(message); Texture2D weirdSpriteSheet = ((EOGame)Game).GFXManager.TextureFromResource(GFXTypes.PostLoginUI, 27); Rectangle sourceArea = new Rectangle(38, 0, 265, 170); //get bgTexture Color[] textureData = new Color[sourceArea.Width * sourceArea.Height]; bgTexture = new Texture2D(Game.GraphicsDevice, sourceArea.Width, sourceArea.Height); weirdSpriteSheet.GetData(0, sourceArea, textureData, 0, textureData.Length); bgTexture.SetData(textureData); //get the title bar - for when it isn't drop items if (transferType != TransferType.DropItems) { Rectangle titleBarArea = new Rectangle(40, 172 + ((int)transferType - 1) * 24, 241, 22); Color[] titleBarData = new Color[titleBarArea.Width * titleBarArea.Height]; m_titleBarGfx = new Texture2D(Game.GraphicsDevice, titleBarArea.Width, titleBarArea.Height); weirdSpriteSheet.GetData(0, titleBarArea, titleBarData, 0, titleBarData.Length); m_titleBarGfx.SetData(titleBarData); } //set the buttons here //ok/cancel buttons XNAButton ok = new XNAButton(smallButtonSheet, new Vector2(60, 125), _getSmallButtonOut(SmallButton.Ok), _getSmallButtonOver(SmallButton.Ok)) { Visible = true }; ok.OnClick += (s, e) => Close(ok, XNADialogResult.OK); ok.SetParent(this); dlgButtons.Add(ok); XNAButton cancel = new XNAButton(smallButtonSheet, new Vector2(153, 125), _getSmallButtonOut(SmallButton.Cancel), _getSmallButtonOver(SmallButton.Cancel)) { Visible = true }; cancel.OnClick += (s, e) => Close(cancel, XNADialogResult.Cancel); cancel.SetParent(this); dlgButtons.Add(cancel); XNALabel descLabel = new XNALabel(new Rectangle(20, 42, 231, 33), Constants.FontSize10) { ForeColor = ColorConstants.LightGrayDialogMessage, TextWidth = 200, Text = $"{OldWorld.GetString(EOResourceID.DIALOG_TRANSFER_HOW_MUCH)} {itemName} {OldWorld.GetString(message)}" }; descLabel.SetParent(this); //set the text box here //starting coords are 163, 97 m_amount = new XNATextBox(new Rectangle(163, 95, 77, 19), Game.Content.Load <Texture2D>("cursor"), Constants.FontSize08) { Visible = true, Enabled = true, MaxChars = 8, //max drop/junk at a time will be 99,999,999 TextColor = ColorConstants.LightBeigeText, Text = "1" }; m_amount.SetParent(this); m_prevSubscriber = EOGame.Instance.Dispatcher.Subscriber; EOGame.Instance.Dispatcher.Subscriber = m_amount; DialogClosing += (o, e) => EOGame.Instance.Dispatcher.Subscriber = m_prevSubscriber; m_totalAmount = totalAmount; //slider control Texture2D src = ((EOGame)Game).GFXManager.TextureFromResource(GFXTypes.PostLoginUI, 29); //5th index when 'out', 6th index when 'over' Rectangle outText = new Rectangle(0, 15 * 5, 16, 15); Rectangle ovrText = new Rectangle(0, 15 * 6, 16, 15); Color[] outData = new Color[16 * 15]; Color[] ovrData = new Color[16 * 15]; Texture2D[] sliderTextures = new Texture2D[2]; src.GetData(0, outText, outData, 0, outData.Length); src.GetData(0, ovrText, ovrData, 0, ovrData.Length); (sliderTextures[0] = new Texture2D(Game.GraphicsDevice, 16, 15)).SetData(outData); (sliderTextures[1] = new Texture2D(Game.GraphicsDevice, 16, 15)).SetData(ovrData); //starting coords are 25, 96; range rectangle is 122, 15 XNAButton slider = new XNAButton(sliderTextures, new Vector2(25, 96)); slider.OnClickDrag += (o, e) => { s_sliderDragging = true; //ignores updates to slider location during text change MouseState st = Mouse.GetState(); Rectangle sliderArea = new Rectangle(25, 96, 122 - slider.DrawArea.Width, 15); int newX = (st.X - PreviousMouseState.X) + (int)slider.DrawLocation.X; if (newX < sliderArea.X) { newX = sliderArea.X; } else if (newX > sliderArea.Width + sliderArea.X) { newX = sliderArea.Width + sliderArea.X; } slider.DrawLocation = new Vector2(newX, slider.DrawLocation.Y); //unchanged y coordinate, slides along x-axis float ratio = (newX - sliderArea.X) / (float)sliderArea.Width; m_amount.Text = ((int)Math.Round(ratio * m_totalAmount) + 1).ToString(); s_sliderDragging = false; }; slider.SetParent(this); m_amount.OnTextChanged += (sender, args) => { int amt = 0; if (m_amount.Text != "" && (!int.TryParse(m_amount.Text, out amt) || amt > m_totalAmount)) { amt = m_totalAmount; m_amount.Text = $"{m_totalAmount}"; } else if (m_amount.Text != "" && amt < 0) { amt = 1; m_amount.Text = $"{amt}"; } if (s_sliderDragging) { return; //slider is being dragged - don't move its position } //adjust the slider (created after m_amount) when the text changes if (amt <= 1) //NOT WORKING { slider.DrawLocation = new Vector2(25, 96); } else { int xCoord = (int)Math.Round((amt / (double)m_totalAmount) * (122 - slider.DrawArea.Width)); slider.DrawLocation = new Vector2(25 + xCoord, 96); } }; _setSize(bgTexture.Width, bgTexture.Height); DrawLocation = new Vector2(Game.GraphicsDevice.PresentationParameters.BackBufferWidth / 2 - bgTexture.Width / 2, 40); //only centered horizontally endConstructor(false); }
private void _setDialogButtons() { dlgButtons.ForEach(btn => { btn.SetParent(null); btn.Close(); }); dlgButtons.Clear(); bool morePages = _pageIndex < _pages.Count - 1; bool firstPage = _pageIndex == 0; Vector2 firstLoc = new Vector2(89, 153), secondLoc = new Vector2(183, 153); if (firstPage && morePages) { //show cancel/next XNAButton cancel = new XNAButton(smallButtonSheet, firstLoc, _getSmallButtonOut(SmallButton.Cancel), _getSmallButtonOver(SmallButton.Cancel)); cancel.OnClick += (o, e) => Close(cancel, XNADialogResult.Cancel); cancel.SetParent(this); dlgButtons.Add(cancel); XNAButton next = new XNAButton(smallButtonSheet, secondLoc, _getSmallButtonOut(SmallButton.Next), _getSmallButtonOver(SmallButton.Next)); next.OnClick += (o, e) => _nextPage(); next.SetParent(this); dlgButtons.Add(next); } else if (!firstPage && morePages) { //show back/next XNAButton back = new XNAButton(smallButtonSheet, firstLoc, _getSmallButtonOut(SmallButton.Back), _getSmallButtonOver(SmallButton.Back)); back.OnClick += (o, e) => _prevPage(); back.SetParent(this); dlgButtons.Add(back); XNAButton next = new XNAButton(smallButtonSheet, secondLoc, _getSmallButtonOut(SmallButton.Next), _getSmallButtonOver(SmallButton.Next)); next.OnClick += (o, e) => _nextPage(); next.SetParent(this); dlgButtons.Add(next); } else if (firstPage) { //show cancel/ok XNAButton cancel = new XNAButton(smallButtonSheet, firstLoc, _getSmallButtonOut(SmallButton.Cancel), _getSmallButtonOver(SmallButton.Cancel)); cancel.OnClick += (o, e) => Close(cancel, XNADialogResult.Cancel); cancel.SetParent(this); dlgButtons.Add(cancel); XNAButton ok = new XNAButton(smallButtonSheet, secondLoc, _getSmallButtonOut(SmallButton.Ok), _getSmallButtonOver(SmallButton.Ok)); ok.OnClick += (o, e) => Close(ok, XNADialogResult.OK); ok.SetParent(this); dlgButtons.Add(ok); } else { //show back/ok XNAButton back = new XNAButton(smallButtonSheet, firstLoc, _getSmallButtonOut(SmallButton.Back), _getSmallButtonOver(SmallButton.Back)); back.OnClick += (o, e) => _prevPage(); back.SetParent(this); dlgButtons.Add(back); XNAButton ok = new XNAButton(smallButtonSheet, secondLoc, _getSmallButtonOut(SmallButton.Ok), _getSmallButtonOver(SmallButton.Ok)); ok.OnClick += (o, e) => Close(ok, XNADialogResult.OK); ok.SetParent(this); dlgButtons.Add(ok); } }