public void Upgrade() { directoryPath = XMLSaver.GetDirectoryPath(); Saver tmp; tmp = new Saver(); tmp.path = path; tmp.Load(); if (tmp.version == this.version) { return; } #if !RELEASE_VERSION Debug.LogFormat("<color=red>{0}: {1}</color>", "Upgrading", GetType().ToString()); #endif OnUpgrade(); Save(); Load(); }
void OnEnterGame() { //load XMLSaver.Load(); StaticDataLoader.Load(); ZoneManager.Instance.LoadData(); gameObject.AddComponent <HeadSpriteUtils> (); _timeStamp = GetTimeStamp(); _localTime = 0.0f; _lastSecond = false; _curTime = DateTime.Now; FrostRX.Start(this). Execute(() => { loading.gameObject.SetActive(false); }). Wait(4.0f). Execute(() => { loading.gameObject.SetActive(true); loading.SetAlpha(0.0f); }). AlphaFade(loading, 1.0f, 8.0f). ExecuteAfterTime(() => { OnSaveData(); }, 2.0f). Wait(2.0f). AlphaFade(loading, 0.0f, 8.0f). GoToBegin(); }
// Save photoviewer album list to xml file public void save() { XMLSaver.WriteXml(this.AlbumsList); }
public PhotoViewer() { this.AlbumsList = XMLSaver.ReadXml(); }
void OnSaveData() { AssetsManager.Instance.SaveOfflineTime(); XMLSaver.Save(); }
protected void Save() { XMLSaver.Serialize(nodes, nodesPath); XMLSaver.Serialize(connections, connectionsPath); }
public void saveTest() { XMLSaver s = new XMLSaver(AppDomain.CurrentDomain.BaseDirectory, "testFile"); string path = s.save("Hello world!"); }
void OnGUI() { bool created = false; if (GUI.RepeatButton(redRect, "Capsule")) { go = GameObject.CreatePrimitive(PrimitiveType.Capsule); TypeHolder typeH = go.AddComponent <TypeHolder>(); typeH.type = PrimitiveType.Capsule; go.name = "Capsule" + go.GetInstanceID(); created = true; } if (GUI.RepeatButton(greenRect, "Cube")) { go = GameObject.CreatePrimitive(PrimitiveType.Cube); TypeHolder typeH = go.AddComponent <TypeHolder>(); typeH.type = PrimitiveType.Cube; go.name = "Cube" + go.GetInstanceID(); created = true; } if (GUI.RepeatButton(blueRect, "Cylinder")) { go = GameObject.CreatePrimitive(PrimitiveType.Cylinder); TypeHolder typeH = go.AddComponent <TypeHolder>(); typeH.type = PrimitiveType.Cylinder; go.name = "Cylinder" + go.GetInstanceID(); created = true; } /* * if (GUI.Button(resetRect, "SAVE")) * BinarySaver.Save(GetObjectsToSave(), fileName); * * if (GUI.Button(loadRect, "LOAD")) * { * List<ObjectSaver> toLoad = BinarySaver.Load(fileName) as List<ObjectSaver>; * if (toLoad == null) * { * Debug.Log("No Binary File Found"); * return; * } * * CreateObjectsFromList(toLoad); * } */ if (GUI.Button(resetXMLRect, "SAVE XML")) { XMLSaver <List <ObjectSaver> > .Save(GetObjectsToSave(), fileNameXML); } if (GUI.Button(loadXMLRect, "LOAD XML")) { List <ObjectSaver> toLoad = XMLSaver <List <ObjectSaver> > .Load(fileNameXML); if (toLoad == null) { Debug.Log("No XML File Found"); return; } CreateObjectsFromList(toLoad); } if (!created) { return; } go.transform.position = Random.insideUnitSphere * 5; go.GetComponent <Renderer>().material.color = new Color(Random.insideUnitSphere.x, Random.insideUnitSphere.y, Random.insideUnitSphere.z); objects.Add(go); }
public void Save() { XMLSaver.SaveJSON(this, path); }
private bool _isObj; // есть ли како-то объект на сцене void Start() { _audioSource = GetComponent <AudioSource> (); _xml = GetComponent <XMLSaver> (); }
void OnExitGame() { XMLSaver.Save(); }