static int _g_get_m_ReferencedCount(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                XLuaFramework.AssetBundleInfo gen_to_be_invoked = (XLuaFramework.AssetBundleInfo)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.m_ReferencedCount);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _s_set_m_AssetBundle(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                XLuaFramework.AssetBundleInfo gen_to_be_invoked = (XLuaFramework.AssetBundleInfo)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.m_AssetBundle = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.AssetBundle>(L, 2))
                {
                    UnityEngine.AssetBundle _assetBundle = (UnityEngine.AssetBundle)translator.GetObject(L, 2, typeof(UnityEngine.AssetBundle));

                    XLuaFramework.AssetBundleInfo gen_ret = new XLuaFramework.AssetBundleInfo(_assetBundle);
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to XLuaFramework.AssetBundleInfo constructor!"));
        }