public XLIMOrienter(int width, int height, XLIMOrientation orientation)
        {
            Width  = (uint)nlpo2(gcm(width, 8));
            Height = (uint)nlpo2(gcm(height, 8));

            uint stride = orientation == XLIMOrientation.None ? Width : Height;

            PanelsPerWidth = (uint)gcm((int)stride, 8) / 8;

            _orientation = orientation;
        }
示例#2
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        public XLIMOrienter(int width, int height, XLIMOrientation orientation)
        {
            Width  = (uint)NextLargestPow2(GreatestCommonMultiple(width, 8));
            Height = (uint)NextLargestPow2(GreatestCommonMultiple(height, 8));

            uint stride = orientation == XLIMOrientation.None ? Width : Height;

            PanelsPerWidth = (uint)GreatestCommonMultiple((int)stride, 8) / 8;

            _orientation = orientation;
        }
示例#3
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        public static byte[] MakePixelData(byte[] input, ref int w, ref int h, XLIMOrientation x = XLIMOrientation.None)
        {
            int width = w;

            w = XLIMUtil.nlpo2(w);
            h = XLIMUtil.nlpo2(h);
            if (!(Math.Min(w, h) < 32))
            {
                w = h = Math.Max(w, h); // resize
            }
            byte[] pixels   = new byte[w * h * 4];
            var    orienter = new XLIMOrienter(w, h, x);

            for (uint i = 0; i < pixels.Length / 4; i++)
            {
                var c      = orienter.Get(i);
                var offset = (c.X * 4) + (c.Y * width);
                Array.Copy(input, offset, pixels, i * 4, 4);
            }
            return(pixels);
        }
示例#4
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 public static bool HasFlagFast(this XLIMOrientation value, XLIMOrientation flag)
 {
     return((value & flag) != 0);
 }