private void Start() { WzFileManager wzfm = WzFileManager.instance; WzDirectory wzd = wzfm.GetWzDir("Sound"); var s = wzd["Bgm00.img"] as WzImage; s.ParseImage(); var sound = s["FloralLife"] as WzSoundProperty; AudioClip clip = UWL.NAudioPlayer.FromMp3Data(sound.name, sound.GetBytes(false)); audioSource.clip = clip; audioSource.Play(); }
private void Start() { WzFileManager wzfm = WzFileManager.instance; WzDirectory wzd = wzfm.GetWzDir("Map"); //foreach (WzImage img in wzd.WzImages) print(img.name); //foreach (WzDirectory img in wzd.WzDirectories) print(img.name); var s = wzd["Worldmap"]["WorldMap00.img"] as WzImage; var sub = s["BaseImg"] as WzSubProperty; var bitmap = sub["0"].GetBitmap(); var bts = Util.ImageToByteArray(bitmap); var sprite = JCS_ImageLoader.Create(bts); sp.sprite = sprite; //print(bitmap.Width); //print(bitmap.Height); //print(s["BaseImg"]["0"]["origin"]); //print(s["BaseImg"]["0"]["z"]); }