public override void Display(System.Text.StringBuilder _os, int _level) { Wup.Jce.JceDisplayer _ds = new Wup.Jce.JceDisplayer(_os, _level); _ds.Display(iTerrainLayer, "iTerrainLayer"); _ds.Display(iTerrainObject, "iTerrainObject"); _ds.Display(iTerrainType, "iTerrainType"); }
public override void Display(System.Text.StringBuilder _os, int _level) { Wup.Jce.JceDisplayer _ds = new Wup.Jce.JceDisplayer(_os, _level); _ds.Display(vectSlot, "vectSlot"); _ds.Display(iMaxX, "iMaxX"); _ds.Display(iMAxY, "iMAxY"); }
public override void Display(System.Text.StringBuilder _os, int _level) { Wup.Jce.JceDisplayer _ds = new Wup.Jce.JceDisplayer(_os, _level); _ds.Display(offset, "offset"); _ds.Display(buffer, "buffer"); }