void LoadWorlds() { worldsManager = GameObject.Find("/Managers/WorldsManager").GetComponent <WorldsManager>(); mapInfos = worldsManager.GetWorldList().ToArray(); mapSelectionButtons = new MapSelectionButton[mapInfos.Length]; foreach (Transform child in mapsHolder) { Destroy(child.gameObject); } int i = 0; foreach (var mapInfo in mapInfos) { GameObject newMap = Instantiate(mapPrefab, mapsHolder); MapSelectionButton mapSelectionButton = newMap.GetComponent <MapSelectionButton>(); mapSelectionButtons[i] = mapSelectionButton; mapSelectionButton.Init(mapInfo.name, mapInfo.folderName, mapInfo.date); Func <int, Action> CreateClickAction = (index) => () => SelectMap(index); mapSelectionButton.OnClicked += CreateClickAction(i); i++; } }
void Start() { _mainMapCanvas = FindObjectOfType <MainMapCanvasManager>(); _worldsManager = new WorldsManager(GetGameManager().User); CreateLevelNodes(); _mainMapCanvas.ShowWorldAtSceneInit(_gameManager.CurrentViewingWorld); }
public WorldController GetWorld() { if (WorldID == -1) { WorldID = WorldsManager.ActualWorldID; } return(WorldsManager.GetWorldController(WorldID)); }
void Start() { _mainMapCanvas = FindObjectOfType <MainMapCanvasManager>(); _gameManagers = FindObjectsOfType <GameManager>(); _worldsManager = new WorldsManager(GetRealGameManager().User); CreateLevelNodes(); }
public static void save_colors() { if (p_c__ == null) { return; } WorldInfo i = WorldsManager.GetWorldInfo(API_WE_Mod.API_WE.n_w); var path = Storage.CombinePaths(n_w, "Project.xml"); if (!Storage.FileExists(path)) { return; } var xelement = (XElement)null; using (var stream = Storage.OpenFile(path, OpenFileMode.Read)) { xelement = XmlUtils.LoadXmlFromStream(stream, null, true); } var gameInfoNode = GetGameInfoNode(xelement); var valuesDictionary = new ValuesDictionary(); valuesDictionary.ApplyOverrides(gameInfoNode); i.WorldSettings.Save(valuesDictionary, true); Log.Warning("cur palette " + valuesDictionary.GetValue <ValuesDictionary>("Palette").GetValue <string>("Colors")); valuesDictionary.SetValue("Palette", Save()); gameInfoNode.RemoveNodes(); valuesDictionary.Save(gameInfoNode); Log.Warning("cur palette 2 " + valuesDictionary.GetValue <ValuesDictionary>("Palette").GetValue <string>("Colors")); using (var stream = Storage.OpenFile(path, OpenFileMode.Create)) { XmlUtils.SaveXmlToStream(xelement, stream, null, true); } Log.Warning("Color saves"); p_c__ = null; }
public WorldController GetWorld() { return(WorldsManager.GetWorldController(WorldID)); }
void Start() { worldsManager = GameObject.Find("/Managers/WorldsManager").GetComponent <WorldsManager>(); }
private void UpdateList() { WorldsManager.UpdateWorldsList(); List <ListItem> list = new List <ListItem>(); if (m_filter == ExternalContentType.BlocksTexture || m_filter == ExternalContentType.Unknown) { BlocksTexturesManager.UpdateBlocksTexturesList(); foreach (string name2 in BlocksTexturesManager.BlockTexturesNames) { list.Add(new ListItem { Name = name2, IsBuiltIn = BlocksTexturesManager.IsBuiltIn(name2), Type = ExternalContentType.BlocksTexture, DisplayName = BlocksTexturesManager.GetDisplayName(name2), CreationTime = BlocksTexturesManager.GetCreationDate(name2), UseCount = WorldsManager.WorldInfos.Count((WorldInfo wi) => wi.WorldSettings.BlocksTextureName == name2) }); } } if (m_filter == ExternalContentType.CharacterSkin || m_filter == ExternalContentType.Unknown) { CharacterSkinsManager.UpdateCharacterSkinsList(); foreach (string name in CharacterSkinsManager.CharacterSkinsNames) { list.Add(new ListItem { Name = name, IsBuiltIn = CharacterSkinsManager.IsBuiltIn(name), Type = ExternalContentType.CharacterSkin, DisplayName = CharacterSkinsManager.GetDisplayName(name), CreationTime = CharacterSkinsManager.GetCreationDate(name), UseCount = WorldsManager.WorldInfos.Count((WorldInfo wi) => wi.PlayerInfos.Any((PlayerInfo pi) => pi.CharacterSkinName == name)) }); } } if (m_filter == ExternalContentType.FurniturePack || m_filter == ExternalContentType.Unknown) { FurniturePacksManager.UpdateFurniturePacksList(); foreach (string furniturePackName in FurniturePacksManager.FurniturePackNames) { list.Add(new ListItem { Name = furniturePackName, IsBuiltIn = false, Type = ExternalContentType.FurniturePack, DisplayName = FurniturePacksManager.GetDisplayName(furniturePackName), CreationTime = FurniturePacksManager.GetCreationDate(furniturePackName) }); } } list.Sort(delegate(ListItem o1, ListItem o2) { if (o1.IsBuiltIn && !o2.IsBuiltIn) { return(-1); } if (o2.IsBuiltIn && !o1.IsBuiltIn) { return(1); } if (string.IsNullOrEmpty(o1.Name) && !string.IsNullOrEmpty(o2.Name)) { return(-1); } return((!string.IsNullOrEmpty(o1.Name) && string.IsNullOrEmpty(o2.Name)) ? 1 : string.Compare(o1.DisplayName, o2.DisplayName)); }); m_contentList.ClearItems(); foreach (ListItem item in list) { m_contentList.AddItem(item); } }