protected override void CycleCreateDestroy() { base.CycleCreateDestroy(); if (World.Hook.AutoRemoveOnEmptyThreshold > 0 && EmptySince > 0 && (World.Time - EmptySince) > World.Hook.AutoRemoveOnEmptyThreshold ) { Worlds.Destroy(World.WorldKey); EmptySince = 0; } }
public string Delete(string worldKey) { Worlds.Destroy(worldKey); return(worldKey); }