public void Place(int destinationX, int destinationY, WorldViewModel wvm) { ErrorLogging.TelemetryClient?.TrackEvent("PlaceSprite", new Dictionary <string, string> { ["Tile"] = Tile.ToString(), ["UV"] = UV.ToString() }); if (Tile == (ushort)TileType.ChristmasTree) { for (int x = 0; x < SizeTiles.X; x++) { int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; if (x == 0 && y == 0) { curtile.U = 10; } else { curtile.U = (short)x; } curtile.V = (short)y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, SizeTiles.X, SizeTiles.Y); } } } else { for (int x = 0; x < SizeTiles.X; x++) { Vector2Short[,] tiles = GetTiles(); int tilex = x + destinationX; for (int y = 0; y < SizeTiles.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, SizeTiles.X, SizeTiles.Y); } } } }
public void Undo() { if (_currentIndex <= 0) { return; } ErrorLogging.TelemetryClient?.TrackEvent(nameof(Undo)); string undoFileName = string.Format(UndoFile, _currentIndex - 1); // load previous undo file string redoFileName = string.Format(RedoFile, _currentIndex); // create redo file at current index UndoBuffer redo = new UndoBuffer(redoFileName); Debug.WriteLine($"Opening undo file for undo: {Path.GetFileNameWithoutExtension(undoFileName)}"); using (var stream = new FileStream(undoFileName, FileMode.Open)) using (BinaryReader br = new BinaryReader(stream, System.Text.Encoding.UTF8, false)) { foreach (var undoTile in UndoBuffer.ReadUndoTilesFromStream(br)) { Vector2Int32 pixel = undoTile.Location; SaveTileToBuffer(redo, pixel.X, pixel.Y, true); _wvm.CurrentWorld.Tiles[pixel.X, pixel.Y] = (Tile)undoTile.Tile; _wvm.UpdateRenderPixel(pixel); /* Heathtech */ BlendRules.ResetUVCache(_wvm, pixel.X, pixel.Y, 1, 1); } redo.Close(); redo.Dispose(); redo = null; foreach (var chest in World.LoadChestData(br)) { _wvm.CurrentWorld.Chests.Add(chest); } foreach (var sign in World.LoadSignData(br)) { _wvm.CurrentWorld.Signs.Add(sign); } foreach (var te in World.LoadTileEntityData(br, World.CompatibleVersion)) { _wvm.CurrentWorld.TileEntities.Add(te); } } _currentIndex--; // move index back one, create a new buffer CreateBuffer(); //_wvm.CurrentWorld.UpgradeLegacyTileEntities(); OnUndid(this, EventArgs.Empty); }
public void Undo() { if (_currentIndex <= 0) { return; } _currentIndex--; var buffer = UndoBuffer.Read(string.Format(UndoFile, _currentIndex)); var redo = new UndoBuffer(); foreach (var undoTile in buffer.Tiles) { var curTile = (Tile)_wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y].Clone(); if (curTile.Type == 21) { var curchest = _wvm.CurrentWorld.GetChestAtTile(undoTile.Location.X, undoTile.Location.Y); if (curchest != null) { _wvm.CurrentWorld.Chests.Remove(curchest); var chest = curchest.Copy(); redo.Chests.Add(chest); } } if (curTile.Type == 55 || curTile.Type == 85) { var cursign = _wvm.CurrentWorld.GetSignAtTile(undoTile.Location.X, undoTile.Location.Y); if (cursign != null) { _wvm.CurrentWorld.Signs.Remove(cursign); var sign = cursign.Copy(); redo.Signs.Add(sign); } } redo.Tiles.Add(new UndoTile(undoTile.Location, curTile)); _wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y] = (Tile)undoTile.Tile.Clone(); _wvm.UpdateRenderPixel(undoTile.Location); /* Heathtech */ BlendRules.ResetUVCache(_wvm, undoTile.Location.X, undoTile.Location.Y, 1, 1); } foreach (var chest in buffer.Chests) { _wvm.CurrentWorld.Chests.Add(chest.Copy()); } foreach (var sign in buffer.Signs) { _wvm.CurrentWorld.Signs.Add(sign.Copy()); } redo.Write(string.Format(RedoFile, _currentIndex)); }
public static void PlaceSprite(int destinationX, int destinationY, Sprite sprite, WorldViewModel wvm) { if (sprite.Tile == (ushort)TileType.ChristmasTree) { for (int x = 0; x < sprite.Size.X; x++) { int tilex = x + destinationX; for (int y = 0; y < sprite.Size.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = sprite.Tile; if (x == 0 && y == 0) { curtile.U = 10; } else { curtile.U = (short)x; } curtile.V = (short)y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, sprite.Size.X, sprite.Size.Y); } } } else { for (int x = 0; x < sprite.Size.X; x++) { Vector2Short[,] tiles = sprite.GetTiles(); int tilex = x + destinationX; for (int y = 0; y < sprite.Size.Y; y++) { int tiley = y + destinationY; wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = sprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; wvm.UpdateRenderPixel(tilex, tiley); BlendRules.ResetUVCache(wvm, tilex, tiley, sprite.Size.X, sprite.Size.Y); } } } }
public void Undo() { if (_currentIndex <= 0) { return; } _currentIndex--; UndoBuffer redo = new UndoBuffer(string.Format(RedoFile, _currentIndex)); using (var stream = new FileStream(string.Format(UndoFile, _currentIndex), FileMode.Open)) using (BinaryReader br = new BinaryReader(stream)) { foreach (var undoTile in UndoBuffer.ReadUndoTilesFromStream(br)) { var curTile = (Tile)_wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y]; redo.Add(undoTile.Location, curTile); if (Tile.IsChest(curTile.Type)) { var curchest = _wvm.CurrentWorld.GetChestAtTile(undoTile.Location.X, undoTile.Location.Y); if (curchest != null) { _wvm.CurrentWorld.Chests.Remove(curchest); var chest = curchest.Copy(); redo.Chests.Add(chest); } } if (Tile.IsSign(curTile.Type)) { var cursign = _wvm.CurrentWorld.GetSignAtTile(undoTile.Location.X, undoTile.Location.Y); if (cursign != null) { _wvm.CurrentWorld.Signs.Remove(cursign); var sign = cursign.Copy(); redo.Signs.Add(sign); } } if (Tile.IsTileEntity(curTile.Type)) { var curTe = _wvm.CurrentWorld.GetTileEntityAtTile(undoTile.Location.X, undoTile.Location.Y); if (curTe != null) { _wvm.CurrentWorld.TileEntities.Remove(curTe); var te = curTe.Copy(); redo.TileEntities.Add(te); } } _wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y] = (Tile)undoTile.Tile; _wvm.UpdateRenderPixel(undoTile.Location); /* Heathtech */ BlendRules.ResetUVCache(_wvm, undoTile.Location.X, undoTile.Location.Y, 1, 1); } redo.Close(); redo.Dispose(); redo = null; foreach (var chest in World.LoadChestData(br)) { _wvm.CurrentWorld.Chests.Add(chest); } foreach (var sign in World.LoadSignData(br)) { _wvm.CurrentWorld.Signs.Add(sign); } } _wvm.CurrentWorld.UpgradeLegacyTileEntities(); OnUndid(this, EventArgs.Empty); }
public void Undo() { if (_currentIndex <= 0) { return; } _currentIndex--; List <Chest> Chests = new List <Chest>(); List <Sign> Signs = new List <Sign>(); using (var ws = new FileStream(string.Format(RedoFile, _currentIndex), FileMode.Create)) using (var bw = new BinaryWriter(ws)) using (var stream = new FileStream(string.Format(UndoFile, _currentIndex), FileMode.Open)) using (BinaryReader br = new BinaryReader(stream)) { int count = br.ReadInt32(); br.BaseStream.Position -= 4; bw.Write(count); foreach (var undoTile in UndoBuffer.ReadUndoTilesFromStream(br)) { var curTile = (Tile)_wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y]; if (curTile.Type == 21) { var curchest = _wvm.CurrentWorld.GetChestAtTile(undoTile.Location.X, undoTile.Location.Y); if (curchest != null) { _wvm.CurrentWorld.Chests.Remove(curchest); var chest = curchest.Copy(); Chests.Add(chest); } } if (curTile.Type == 55 || curTile.Type == 85) { var cursign = _wvm.CurrentWorld.GetSignAtTile(undoTile.Location.X, undoTile.Location.Y); if (cursign != null) { _wvm.CurrentWorld.Signs.Remove(cursign); var sign = cursign.Copy(); Signs.Add(sign); } } bw.Write(undoTile.Location.X); bw.Write(undoTile.Location.Y); World.WriteTileDataToStream(curTile, bw); _wvm.CurrentWorld.Tiles[undoTile.Location.X, undoTile.Location.Y] = (Tile)undoTile.Tile; _wvm.UpdateRenderPixel(undoTile.Location); /* Heathtech */ BlendRules.ResetUVCache(_wvm, undoTile.Location.X, undoTile.Location.Y, 1, 1); } World.WriteChestDataToStream(Chests, bw); World.WriteSignDataToStream(Signs, bw); foreach (var chest in World.ReadChestDataFromStream(br, World.CompatibleVersion)) { _wvm.CurrentWorld.Chests.Add(chest); } foreach (var sign in World.ReadSignDataFromStream(br)) { _wvm.CurrentWorld.Signs.Add(sign); } } OnUndid(this, EventArgs.Empty); }