private void TranspileWorldSave() { var outputWorldFileName = Path.Combine(options.OutputPath, "save", "sphereworld.scp"); var outputDataFileName = Path.Combine(options.OutputPath, "save", "spheredata.scp"); Console.WriteLine($"Transpiling to {outputWorldFileName}"); Console.WriteLine($"Transpiling to {outputDataFileName}"); var transpiler = new WorldTranspiler(compilation.DefinitionRepository); WorldTranspilationResult result = transpiler.Transpile(compilation.CompiledWorldSaveFile.ParsedTree); File.WriteAllText(outputWorldFileName, result.World); File.WriteAllText(outputDataFileName, result.Data); }
private void TranspileWorldFile(string worldFileName, TranspileSaveOptions options) { Console.WriteLine($"Parsing {worldFileName}"); string src = File.ReadAllText(worldFileName); compilation.AddWorldSaveFile(worldFileName, src); CheckCompilationErrors(); var outputWorldFileName = GetOutputFileName(Path.GetFileName(worldFileName), options); var outputDataFileName = GetOutputFileName("spheredata.scp", options); Console.WriteLine($"Transpiling to {outputWorldFileName}"); Console.WriteLine($"Transpiling to {outputDataFileName}"); var transpiler = new WorldTranspiler(compilation.DefinitionRepository); WorldTranspilationResult result = transpiler.Transpile(compilation.CompiledWorldSaveFile.ParsedTree); File.WriteAllText(outputWorldFileName, result.World); File.WriteAllText(outputDataFileName, result.Data); }