示例#1
0
        public void WorldProperties_SaveAndLoad()
        {
            var rootFolder = TestFolder + "/Saves/newworld01";

            Directory.CreateDirectory(rootFolder);

            var props = new WorldProperties
            {
                ChunkSize = new GridSize(2),
                WorldName = "New World",
            };

            var handler     = new WorldPropertiesHandler();
            var saveTask    = handler.Save(rootFolder, props);
            var saveResults = saveTask.FinishTask();

            Assert.IsNull(saveResults.Error);
            Assert.IsTrue(saveResults.SuccessfullySaved);

            var loadTask    = handler.Load(rootFolder);
            var loadResults = loadTask.FinishTask();

            Assert.IsNull(saveResults.Error);
            Assert.IsTrue(loadResults.SuccessfullyLoaded);
            Assert.AreEqual(props, loadResults.Data);
        }
示例#2
0
        public void SaveWorldProperties_DirectoryDoesNotExist()
        {
            var rootFolder = TestFolder + "/NotReal/world";

            var props = new WorldProperties
            {
                ChunkSize = new GridSize(2),
                WorldName = "New World",
            };

            var handler     = new WorldPropertiesHandler();
            var saveTask    = handler.Save(rootFolder, props);
            var saveResults = saveTask.FinishTask();

            Assert.IsInstanceOf(typeof(IOException), saveResults.Error);
            Assert.IsFalse(saveResults.SuccessfullySaved);
        }