示例#1
0
    // Use this for initialization
    void Start()
    {
        WorldPoints savedPoints = GameObject.Find("SceneManager").GetComponent <WorldPoints>();
        int         points      = savedPoints.getPoints();

        pointsText      = GetComponent <TextMeshProUGUI>();
        pointsText.text = "You got " + points + " Points!";

        savedPoints.resetPoints();
    }