public void CanAddWorldObjectToDictionary() { var dictionary = new WorldObjectDictionary <int, IWorldObject>(); var mockObject = new Mock <IWorldObject>(); dictionary.Add(3, mockObject.Object); Assert.AreEqual(mockObject.Object, dictionary[3]); }
private ObjectTable CreateObjectTable(IActivateableWorldObject[,] tiles) { var blocks = new WorldObjectDictionary <Coordinate, IActivateableWorldObject>(); var shipComponents = new WorldObjectDictionary <Coordinate, IActivateableWorldObject>(); var pipeLinks = new WorldObjectDictionary <CoordinatePair, IActivateableWorldObject>(); var doubleEdgedPipes = new WorldObjectDictionary <PipePosition, IWorldObject>(); return(new ObjectTable(tiles, blocks, shipComponents, pipeLinks, doubleEdgedPipes)); }
public void WorldObjectDeletesWhenRemovedFromDictionary() { var dictionary = new WorldObjectDictionary <int, IWorldObject>(); var mockObject = new Mock <IWorldObject>(); dictionary.Add(3, mockObject.Object); dictionary.Remove(3); mockObject.Verify(mock => mock.Delete(), Times.Once()); }
public ObjectTable( IActivateableWorldObject[,] tiles, WorldObjectDictionary <Coordinate, IActivateableWorldObject> blocks, WorldObjectDictionary <Coordinate, IActivateableWorldObject> shipComponents, WorldObjectDictionary <CoordinatePair, IActivateableWorldObject> pipeLinks, WorldObjectDictionary <PipePosition, IWorldObject> doubleEdgedPipes) { this.tiles = tiles; this.blocks = blocks; this.shipComponents = shipComponents; this.pipeLinks = pipeLinks; this.doubleEdgedPipes = doubleEdgedPipes; }
public void Initialize() { mockBuilderObject = new Mock <IActivateableWorldObject>(); tiles = new IActivateableWorldObject[5, 6]; blocks = new WorldObjectDictionary <Coordinate, IActivateableWorldObject>(); shipComponents = new WorldObjectDictionary <Coordinate, IActivateableWorldObject>(); pipeLinks = new WorldObjectDictionary <CoordinatePair, IActivateableWorldObject>(); doubleEdgedPipes = new WorldObjectDictionary <PipePosition, IWorldObject>(); objectTable = new ObjectTable( tiles, blocks, shipComponents, pipeLinks, doubleEdgedPipes); }
public void Initialize() { mockBlock = new Mock <IActivateableWorldObject>(); mockBlock.SetupAllProperties(); mockShipComponent = new Mock <IActivateableWorldObject>(); mockShipComponent.SetupAllProperties(); mockPipeLink = new Mock <IActivateableWorldObject>(); mockPipeLink.SetupAllProperties(); mockPipe = new Mock <IWorldObject>(); mockPipe.SetupAllProperties(); mockBlockFactory = new Mock <IFactory <IActivateableWorldObject> >(); mockShipComponentFactory = new Mock <IFactory <IActivateableWorldObject, IShipComponent> >(); mockPipeLinkFactory = new Mock <IFactory <IActivateableWorldObject> >(); mockPipeFactory = new Mock <IFactory <IWorldObject, ICurve> >(); mockBuilder = new Mock <IBlueprintBuilder>(); mockBlueprint = new Mock <IBlueprint>(); mockController = new Mock <IControlAssigner>(); mockTile = new Mock <IActivateableWorldObject>(); tiles = new IActivateableWorldObject[5, 6]; foreach (var coordinate in tiles.GetCoordinates()) { tiles.Set(coordinate, new Mock <IActivateableWorldObject>().Object); } blocks = new WorldObjectDictionary <Coordinate, IActivateableWorldObject>(); shipComponents = new WorldObjectDictionary <Coordinate, IActivateableWorldObject>(); pipeLinks = new WorldObjectDictionary <CoordinatePair, IActivateableWorldObject>(); doubleEdgedPipes = new WorldObjectDictionary <PipePosition, IWorldObject>(); var objectTable = new ObjectTable( tiles, blocks, shipComponents, pipeLinks, doubleEdgedPipes); blueprintBuilderViewModel = new ViewModel( mockBuilder.Object, objectTable, mockBlockFactory.Object, mockShipComponentFactory.Object, mockPipeLinkFactory.Object, mockPipeFactory.Object, mockController.Object); }