public static void LoadMapsEditorFiles() { try { DbcStores.InitFiles(); WorldMapArea.LoadData(); WorldMapOverlay.LoadData(); } catch (System.Exception ex) { MessageBox.Show(ex.Message); } }
public static void LoadPoIsEditorFiles() { try { DbcStores.InitFiles(); AreaPoi.LoadData(); AreaTable.LoadData(); DungeonMap.LoadData(); Map.LoadData(); WorldMapArea.LoadData(); WorldMapOverlay.LoadData(); } catch (System.Exception ex) { MessageBox.Show(ex.Message); } }