public void UpdateState(int X, int Y) { North = WorldInfo.FindBlock(X, Y - 1); South = WorldInfo.FindBlock(X, Y + 1); East = WorldInfo.FindBlock(X + 1, Y); West = WorldInfo.FindBlock(X - 1, Y); }
public void UpdateStateNear(int X, int Y) { UpdateState(X, Y); Northeast = WorldInfo.FindBlock(X + 1, Y - 1); Southeast = WorldInfo.FindBlock(X + 1, Y + 1); Northwest = WorldInfo.FindBlock(X - 1, Y - 1); Southwest = WorldInfo.FindBlock(X - 1, Y + 1); }