static public void Run() { Console.WriteLine("------------Singleton------------"); //Two way for use Singleton //1 WorldCreator worldCreator = WorldCreator.Instance("Mario World"); worldCreator.Create(); //2 WorldCreator.Instance("Mario World"); WorldCreator.Instance().Create(); //The world name don't be changed worldCreator = WorldCreator.Instance("Yoshi's World"); worldCreator.Create(); }
//ワールドを生成する public void Create() { WCreator.Create(worldID.ToString()); }