public InfoSave(string version, string name, int seed, int sizeX, int sizeY, int sizeZ, World.Difficulty difficulty, string lastPlayed) { this.version = version; this.name = name; this.seed = seed; this.sizeX = sizeX; this.sizeY = sizeY; this.sizeZ = sizeZ; this.difficulty = difficulty; this.lastPlayed = lastPlayed; }
public RoundGovernor(bool isRunning, ref List <ThinkingObject> arrayOfObjectInGame, Graphics g, World world, Graph graph, World.Difficulty difficultyOfRound) { running = isRunning; this.g = g; this.world = world; this.graph = graph; this.difficultyOfRound = difficultyOfRound; arrayOfObject = arrayOfObjectInGame; myCollection = ArrayList.Synchronized(arrayOfObject); setParameters(); }