private void OnUploadComplete(string name, string desc, Util.Maybe <ulong> result) { uploadProgressGetter = null; if (result.GetErrorMessage() != null) { finishedMessage.text = result.GetErrorMessage(); } else { string url = $"https://steamcommunity.com/sharedfiles/filedetails/?id={result.Get()}"; finishedMessage.text = "Finished uploading! (Note: takes about 15 minutes to show up for other players)"; visitButton.onClick.AddListener(() => Application.OpenURL(url)); visitButton.gameObject.SetActive(true); OnUploadSuccess(result.Get()); } }
void StartUpload() { nameRequiredText.gameObject.SetActive(false); descRequiredText.gameObject.SetActive(false); string name = nameField.text; if (name.IsNullOrEmpty()) { nameRequiredText.gameObject.SetActive(true); return; } string desc = descField.text; if (desc.IsNullOrEmpty()) { descRequiredText.gameObject.SetActive(true); return; } uploadButton.gameObject.SetActive(false); DoUpload(result => OnUploadComplete(name, desc, result), onStatus => { uploadProgressGetter = onStatus; }); finishedMessage.text = "Uploading: 0% complete"; finishedMessage.gameObject.SetActive(true); }