public async Task <IActionResult> PutWorkout(int id, Workout workout) { if (id != workout.Id) { return(BadRequest()); } _context.Entry(workout).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!WorkoutExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
//TODO: Re-evaluate. I don't think this method is needed. /* * public virtual void Save() * { * try * { * _context.SaveChanges(); * } * catch (Exception ex) * { * //TODO: Log * //TODO: Handle different exception types * throw; * } * } * * //TODO: Re-evaluate. I don't think this method is needed. * public virtual Task SaveAsync() * { * try * { * return _context.SaveChangesAsync(); * } * catch (Exception ex) * { * //TODO: Log * //TODO: Handle different exception types * throw; * } * } */ public void SetValues(TEntity target, TEntity source) { _context.Entry <TEntity>(target).CurrentValues.SetValues(source); }