void IListenerWorkout.OnStartWorkoutEvent(WorkoutStartEvent startWorkoutEvent)
 {
     UIMenu.SetActive(false);
     Scene.SetActive(true);
     if (WorkoutSummary)
     {
         WorkoutSummary.SetActive(false);
     }
 }
 void IListenerWorkout.OnStartWorkoutEvent(WorkoutStartEvent startWorkoutEvent)
 {
 }
 void IListenerWorkout.OnStartWorkoutEvent(WorkoutStartEvent startWorkoutEvent)
 {
     segmentManager.OnStartWorkout();
     print("SegmentManager.StartWorkout");
     inWorkout = true;
 }
 void IListenerWorkout.OnStartWorkoutEvent(WorkoutStartEvent startWorkoutEvent)
 {
     // physicsManager.ResetLocation();
 }
示例#5
0
 void IListenerWorkout.OnStartWorkoutEvent(WorkoutStartEvent startWorkoutEvent)
 {
     auth.SetClassId(6969);
     auth.PostStartWorkout();
 }
 void IListenerWorkout.OnStartWorkoutEvent(WorkoutStartEvent startWorkoutEvent)
 {
     rivalController.StartWorkout(5);
 }